public void HandleLootbox(PSXAPI.Response.Lootbox boxes) { HandleLootBoxes(new PSXAPI.Response.Lootbox[] { boxes }); }
private void Client_RecievedLootBox(PSXAPI.Response.Lootbox box) { Dispatcher.InvokeAsync(delegate { LogMessage($"You've received a {box.Type} Loot Box!", Brushes.Tomato); }); }
private void Game_RecievedLootBox(PSXAPI.Response.Lootbox obj) { lootboxes.Add(obj); }