void Start() { player = GameObject.FindGameObjectWithTag(TagManager.PLAYER); mainCamera = GameObject.FindGameObjectWithTag(TagManager.MAIN_CAMERA); cameraControl = mainCamera.GetComponent<Camera_Escape>(); hudLogic = GameObject.FindGameObjectWithTag(TagManager.GAME_CONTROLLER).GetComponent<ReplacementHUDLogic>(); playerMovement = player.GetComponent<PLayerMovement>(); playerAutomaticMovement = player.GetComponent<AutomaticMovement>(); rotationSpeed = 6f; inTrigger = false; }
private void Start() { player = FindObjectOfType <PLayerMovement>(); form.SetActive(false); }