private void DeletePlayerSkill(object sender, RoutedEventArgs e)
        {
            var btn = (Button)sender;

            var forgeDatabase = Global.Instance.ForgeDatabase();

            PLAYER_SKILL playerSkill = forgeDatabase.PlayerSkills.Single(x => x.ID == ParseString(btn.Tag.ToString()));

            forgeDatabase.PlayerSkills.DeleteOnSubmit(playerSkill);
            forgeDatabase.SubmitChanges();

            PopulatePlayerSkillCollection();
        }
        private void AddPlayerSkill(object sender, RoutedEventArgs e)
        {
            var forgeDatabase = Global.Instance.ForgeDatabase();

            PLAYER_SKILL playerSkill = new PLAYER_SKILL
            {
                PlayerID = CurrentPlayerID,
                SkillID  = ParseString(SkillList.SelectedValue.ToString()),
                Rank     = ParseString(SkillRank.Text)
            };

            forgeDatabase.PlayerSkills.InsertOnSubmit(playerSkill);
            forgeDatabase.SubmitChanges();

            PopulatePlayerSkillCollection();
        }