PEStationCtrl GetStation() { PEStationCtrl mousePickedStation = null; if (null != MousePicker.Instance.curPickObj && !MousePicker.Instance.curPickObj.Equals(null)) { mousePickedStation = MousePicker.Instance.curPickObj as PEStationCtrl; } return(mousePickedStation); }
public override bool OnPutDown() { PEStationCtrl mousePickedStation = GetStation(); if (null != mousePickedStation) { RailwayOperate.Instance.RequestAutoCreateRoute(mousePickedStation.point.id, itemObjectId); } return(base.OnPutDown()); }
public override bool OnDragging(Ray cameraRay) { PEStationCtrl mousePickedStation = GetStation(); if (null != mousePickedStation && !mousePickedStation.isJoint && PERailwayCtrl.CheckRoute(mousePickedStation.point)) { rootGameObject.transform.position = mousePickedStation.station.mJointPoint.position; rootGameObject.transform.rotation = mousePickedStation.station.mJointPoint.rotation; return(true); } base.OnDragging(cameraRay); return(false); }
protected override void CheckOperate() { if (null == mainPlayer || null == mRoute) { return; } if (PeInput.Get(PeInput.LogicFunction.InteractWithItem)) { if (!GetGetOnGetOffEnable()) { return; } if (mainPlayer.passengerCmpt.IsOnRail) { PEStationCtrl stationCtrl = stayStation.station.GetComponent <PEStationCtrl>(); RailwayOperate.Instance.RequestGetOffTrain(mRoute.id, mainPlayer.Id, null != stationCtrl ? stationCtrl.getOffPos : transform.position + 2.5f * Vector3.up); } else { RailwayOperate.Instance.RequestGetOnTrain(mRoute.id, mainPlayer.Id); } } }