private void Update()
        {
            if (isActive)
            {
                PDAScanner.Result result = Scan();

                if (!isScanning)
                {
                    if (result != PDAScanner.Result.Known)
                    {
                        main.SetInteractText("AutoScan", "Active", false, false, HandReticle.Hand.None);
                        main.SetIcon(HandReticle.IconType.Scan, 1.5f);
                    }
                }
                else
                {
                    main.SetInteractText(PDAScanner.scanTarget.techType.AsString(false), true, HandReticle.Hand.None);
                    main.SetIcon(HandReticle.IconType.Progress, 10f);
                    main.progressText.text = Mathf.RoundToInt(PDAScanner.scanTarget.progress * 100f) + "%";
                    Modules.SetProgressColor(Modules.Colors.Orange);
                    main.progressImage.fillAmount = Mathf.Clamp01(PDAScanner.scanTarget.progress);
                    main.SetProgress(PDAScanner.scanTarget.progress);
                }

                if (idleTimer > 0f)
                {
                    idleTimer = Mathf.Max(0f, idleTimer - Time.deltaTime);
                }
            }
        }
        private PDAScanner.Result Scan()
        {
            if (stateCurrent != ScanState.None)
            {
                return(PDAScanner.Result.None);
            }
            if (idleTimer > 0f)
            {
                return(PDAScanner.Result.None);
            }

            PDAScanner.Result     result     = PDAScanner.Result.None;
            PDAScanner.ScanTarget scanTarget = PDAScanner.scanTarget;
            PDAScanner.UpdateTarget(scanDistance, false);

            if (scanTarget.isValid && energyMixin.charge > 0f)
            {
                result = PDAScanner.Scan();

                if (result == PDAScanner.Result.Scan)
                {
                    float amount = powerConsumption * Time.deltaTime;
                    energyMixin.ConsumeEnergy(amount);
                    stateCurrent = ScanState.Scan;
                    isScanning   = true;
                }
                else if (result == PDAScanner.Result.Done || result == PDAScanner.Result.Researched)
                {
                    idleTimer = 0.5f;
                    PDASounds.queue.PlayIfFree(completeSoundAsset);
                }
            }
            return(result);
        }
Exemple #3
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        private void OnHover()
        {
            if (energyMixin.charge <= 0f)
            {
                return;
            }

            PDAScanner.ScanTarget scanTarget = PDAScanner.scanTarget;

            PDAScanner.UpdateTarget(scanDistance, false);

            if (!scanTarget.isValid)
            {
                return;
            }

            PDAScanner.Result result = PDAScanner.CanScan();

            if (result == PDAScanner.Result.Scan)
            {
                HandReticle main = HandReticle.main;
                main.SetInteractText(scanTarget.techType.AsString(false), true, HandReticle.Hand.Left);
                main.SetIcon(HandReticle.IconType.Scan, 1.5f);

                if (stateCurrent == ScanState.Scan)
                {
                    main.SetIcon(HandReticle.IconType.Progress, 4f);
                    main.progressText.text = Mathf.RoundToInt(PDAScanner.scanTarget.progress * 100f) + "%";
                    SetProgressColor(Colors.Green);
                    main.progressImage.fillAmount = Mathf.Clamp01(PDAScanner.scanTarget.progress);
                    main.SetProgress(PDAScanner.scanTarget.progress);
                }
            }
        }
        private void OnHover()
        {
            if (energyMixin.charge <= 0f)
            {
                return;
            }

            PDAScanner.ScanTarget scanTarget = PDAScanner.scanTarget;

            PDAScanner.UpdateTarget(scanDistance, false);

            if (!scanTarget.isValid)
            {
                return;
            }

            PDAScanner.Result result = PDAScanner.CanScan();
        }
        public static void Postfix(ScannerTool __instance)
        {
            PDAScanner.ScanTarget scanTarget = PDAScanner.scanTarget;
#if SN1
            PDAScanner.Result result = PDAScanner.CanScan();
#elif BZ
            PDAScanner.Result result = PDAScanner.CanScan(scanTarget);
#endif
            PDAScanner.EntryData entryData = PDAScanner.GetEntryData(PDAScanner.scanTarget.techType);

            if ((entryData != null && (CrafterLogic.IsCraftRecipeUnlocked(entryData.blueprint) || CrafterLogic.IsCraftRecipeUnlocked(entryData.key))) || PDAScanner.ContainsCompleteEntry(scanTarget.techType) || __instance.energyMixin.charge <= 0f || !scanTarget.isValid || result != PDAScanner.Result.Scan || !GameModeUtils.RequiresBlueprints())
            {
                return;
            }
#if SN1
            HandReticle.main.SetInteractText(Main.config.UnKnownLabel, false, HandReticle.Hand.None);
#elif BZ
            HandReticle.main.SetText(HandReticle.TextType.Hand, Main.config.UnKnownLabel, true, GameInput.Button.None);
#endif
        }
Exemple #6
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        private PDAScanner.Result Scan()
        {
            if (stateCurrent != ScanState.None)
            {
                return(PDAScanner.Result.None);
            }
            if (idleTimer > 0f)
            {
                return(PDAScanner.Result.None);
            }

            PDAScanner.Result     result     = PDAScanner.Result.None;
            PDAScanner.ScanTarget scanTarget = PDAScanner.scanTarget;

            if (scanTarget.isValid && energyMixin.charge > 0f)
            {
                result = PDAScanner.Scan();

                if (result == PDAScanner.Result.Scan)
                {
                    float amount = powerConsumption * Time.deltaTime;
                    energyMixin.ConsumeEnergy(amount);
                    stateCurrent = ScanState.Scan;
                }
                else if (result == PDAScanner.Result.Done || result == PDAScanner.Result.Researched)
                {
                    idleTimer = 0.5f;
                    PDASounds.queue.PlayIfFree(completeSound);
                    if (fxControl != null)
                    {
                        fxControl.Play(0);
                    }
                }
            }
            return(result);
        }