public PCZone(PCZSceneManager creator, string name) { this.mLastVisibleFrame = 0; LastVisibleFromCamera = null; this.mName = name; this.mZoneTypeName = "ZoneType_Undefined"; this.mEnclosureNode = null; this.mPCZSM = creator; HasSky = false; }
public override PCZone CreatePCZone(PCZSceneManager pczsm, string zoneName) { //return new TerrainZone(pczsm, zoneName); var tz = new TerrainZone(pczsm, zoneName); // Create & register default sources (one per zone) var ps = new HeightmapTerrainZonePageSource(); this.mTerrainZonePageSources.Add(ps); tz.registerPageSource("Heightmap", ps); return(tz); }
public OctreeZone(PCZSceneManager creator, string name) : base(creator, name) { mZoneTypeName = "ZoneType_Octree"; // init octree var b = new AxisAlignedBox(new Vector3(-10000, -10000, -10000), new Vector3(10000, 10000, 10000)); int depth = 8; this.rootOctree = null; Init(b, depth); }
public void TestChildSceneNodeDestruction() { SceneManager sceneManager = new PCZSceneManager("Manager under test"); SceneNode node = sceneManager.CreateSceneNode("testNode"); SceneNode childNode = node.CreateChildSceneNode("childNode"); Assert.IsTrue(ManagerContainsNode(sceneManager, childNode), "A child node was created but not added to the scene graph."); node.RemoveAndDestroyChild(childNode); Assert.IsFalse(ManagerContainsNode(sceneManager, childNode), "A child node was destroryed but not removed from the scene graph."); }
public void TestChildSceneNodeRemoval() { SceneManager sceneManager = new PCZSceneManager("Manager under test"); SceneNode node = sceneManager.CreateSceneNode("testNode"); SceneNode childNode = node.CreateChildSceneNode("childNode"); Assert.IsTrue(ManagerContainsNode(sceneManager, childNode), "A child node was created but not added to the scene graph."); node.RemoveChild(childNode.Name); Assert.IsTrue(ManagerContainsNode(sceneManager, childNode), "A child node was removed from its parent but also incorrectly removed from the scene graph."); }
public TerrainZone(PCZSceneManager creator, string name) : base(creator, name) { mZoneTypeName = "ZoneType_Terrain"; this.mUseCustomMaterial = false; this.mUseNamedParameterLodMorph = false; this.mLodMorphParamIndex = 3; this.mTerrainRoot = null; this.mActivePageSource = null; this.mPagingEnabled = false; this.mLivePageMargin = 0; this.mBufferedPageMargin = 0; }
public PCZone CreatePCZone(PCZSceneManager pczsm, string zoneType, string zoneName) { //find a factory that supports this zone type and then call createPCZone() on it PCZone inst = null; foreach (PCZoneFactory factory in this.pCZoneFactories.Values) { if (factory.SupportsPCZoneType(zoneType)) { // use this factory inst = factory.CreatePCZone(pczsm, zoneName); } } if (null == inst) { // Error! throw new AxiomException("No factory found for zone of type '" + zoneType + "' PCZoneFactoryManager.CreatePCZone"); } return(inst); }
public override PCZone CreatePCZone(PCZSceneManager pczsm, string zoneName) { return(new OctreeZone(pczsm, zoneName)); }
public MovableObject CreateInstance(string name, PCZSceneManager manager, NameValuePairList para) { throw new NotImplementedException(); }
public DefaultZone(PCZSceneManager creator, string name) : base(creator, name) { mZoneTypeName = "ZoneType_Default"; }
public abstract PCZone CreatePCZone(PCZSceneManager pczsm, string zoneName);