Exemple #1
0
    // Update is called once per frame
    void Update()
    {
        if (!isActiveAndEnabled)
        {
            return;
        }
        string text = "game has ended, here are the scores \n";

        PlayerConnectionObject[] PCOs = FindObjectsOfType <PlayerConnectionObject>();
        foreach (PlayerConnectionObject PCO in PCOs)
        {
            if (!PCO)
            {
                continue;
            }
            PlayerData pdata = PCO.GetComponent <PlayerData>();
            text += pdata.playerName + " score: " + pdata.score + "\n";
        }
        Text textRefernce = GetComponent <Text>();

        if (textRefernce.text != text)
        {
            textRefernce.text = text;
        }
    }
    // Update is called once per frame
    void Update()
    {
        if (!isActiveAndEnabled)
        {
            return;
        }
        string text = "game has ended, here are the scores \n";

        PlayerConnectionObject[] PCOs = FindObjectsOfType <PlayerConnectionObject>();
        float[] scores     = new float[PCOs.Length];
        int     namesIndex = 0;

        foreach (PlayerConnectionObject PCO in PCOs)  //find each player scores

        {
            if (!PCO)
            {
                Debug.Log("null PCO");
                return;
            }
            PlayerData PD = PCO.GetComponent <PlayerData>();
            if (!PD)
            {
                Debug.Log("null PD");
                return;
            }

            float playerScore = PD.score;


            scores[namesIndex] = playerScore;
            namesIndex++;
        }
        doubleMergeSort(scores, PCOs);

        foreach (PlayerConnectionObject PCO in PCOs)
        {
            if (!PCO)
            {
                continue;
            }
            PlayerData pdata = PCO.GetComponent <PlayerData>();
            text += pdata.playerName + " score: " + pdata.score +
                    " kills: " + (pdata.killedEntityCount + pdata.killedPlayerCount) +
                    " deaths: " + pdata.roundDeathCount + " jumps: " + pdata.roundJumpCount + "\n";
        }
        Text textRefernce = GetComponent <Text>();

        if (textRefernce.text != text)
        {
            textRefernce.text = text;
        }
    }
Exemple #3
0
    void updateRanks()
    {
        if (!isActive)  //if script is disabled
        {
            CancelInvoke("updateRanks");
            return;
        }

        PlayerConnectionObject[] PCOs = FindObjectsOfType <PlayerConnectionObject>();
        int namesIndex = 0;

        string[] names  = new string[PCOs.Length];
        float[]  scores = new float[PCOs.Length];
        foreach (PlayerConnectionObject PCO in PCOs) //find each player scores

        {
            if (!PCO)
            {
                Debug.Log("null PCO");
                return;
            }
            PlayerData PD = PCO.GetComponent <PlayerData>();
            if (!PD)
            {
                Debug.Log("null PD");
                return;
            }
            bool localPlayer = false;
            if (PCO.gameObject == gameObject)//this is the currentPlayer
            {
                localPlayer = true;
            }


            string playerName  = PD.playerName;
            float  playerScore = PD.score;

            names[namesIndex]  = playerName;
            scores[namesIndex] = playerScore;
            namesIndex++;
        }

        doubleMergeSort(scores, names);
        displayScores(names, scores, namesIndex);
    }