Exemple #1
0
 public PAT0TextureNode(PAT0Flags flags, int index)
 {
     _texFlags     = flags;
     _hasTex       = _texFlags.HasFlag(PAT0Flags.HasTexture);
     _hasPlt       = _texFlags.HasFlag(PAT0Flags.HasPalette);
     _textureIndex = index;
     _name         = "Texture" + _textureIndex;
 }
 public PAT0TextureNode(PAT0Flags flags, int index)
 {
     _texFlags = flags;
     _hasTex = _texFlags.HasFlag(PAT0Flags.HasTexture);
     _hasPlt = _texFlags.HasFlag(PAT0Flags.HasPalette);
     _textureIndex = index;
     _name = "Texture" + _textureIndex;
 }