void OnGUI()
    {
        P5JSExtension.resetMatrix();
        P5JSExtension.background(51);

        for (int i = 0; i < tree.Count; i++)
        {
            tree[i].show();
            //tree[i].jitter();
        }
        for (var i = 0; i < leaves.Count; i++)
        {
            P5JSExtension.fill(255, 0, 100, 100);
            P5JSExtension.noStroke(); //cause error for somereason
            P5JSExtension.ellipse(leaves[i].x, leaves[i].y, 8, 8);
            leaves[i].y += P5JSExtension.random(0, 2);
        }
    }