void OnGUI() { P5JSExtension.resetMatrix(); P5JSExtension.background(51); for (int i = 0; i < tree.Count; i++) { tree[i].show(); //tree[i].jitter(); } for (var i = 0; i < leaves.Count; i++) { P5JSExtension.fill(255, 0, 100, 100); P5JSExtension.noStroke(); //cause error for somereason P5JSExtension.ellipse(leaves[i].x, leaves[i].y, 8, 8); leaves[i].y += P5JSExtension.random(0, 2); } }