public GameBoardViewResolver(IEventSystem eventSystem, IEntityCollectionManager collectionManager,
                              IUnityInstantiator instantiator, FloorTiles floorTiles, OuterWallTiles outerWallTiles)
     : base(eventSystem, collectionManager, instantiator)
 {
     _floorTiles     = floorTiles;
     _outerWallTiles = outerWallTiles;
 }
Exemple #2
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 public GameBoardViewResolver(IEventSystem eventSystem, IEntityDatabase entityDatabase,
                              IUnityInstantiator instantiator, FloorTiles floorTiles, OuterWallTiles outerWallTiles)
     : base(eventSystem, entityDatabase, instantiator)
 {
     _floorTiles     = floorTiles;
     _outerWallTiles = outerWallTiles;
 }
 public GameBoardViewResolver(IViewHandler viewHandler, FloorTiles floorTiles, OuterWallTiles wallTiles) : base(viewHandler)
 {
     _floorTiles     = floorTiles;
     _outerWallTiles = wallTiles;
 }