public GameBoardViewResolver(IEventSystem eventSystem, IEntityCollectionManager collectionManager, IUnityInstantiator instantiator, FloorTiles floorTiles, OuterWallTiles outerWallTiles) : base(eventSystem, collectionManager, instantiator) { _floorTiles = floorTiles; _outerWallTiles = outerWallTiles; }
public GameBoardViewResolver(IEventSystem eventSystem, IEntityDatabase entityDatabase, IUnityInstantiator instantiator, FloorTiles floorTiles, OuterWallTiles outerWallTiles) : base(eventSystem, entityDatabase, instantiator) { _floorTiles = floorTiles; _outerWallTiles = outerWallTiles; }
public GameBoardViewResolver(IViewHandler viewHandler, FloorTiles floorTiles, OuterWallTiles wallTiles) : base(viewHandler) { _floorTiles = floorTiles; _outerWallTiles = wallTiles; }