/// 存入 OtherPlayerLevelData public static void Request_10_Before_And_10_After(Action callback = null, Action failCallback = null) { JsonData data = new JsonData(); data["levelID"] = StaticData.LevelID; data["uid"] = SelfPlayerData.Uuid; SnapAppApi.GetRankOfTenByLevelAndUserID(data, (SnapRpcDataVO vo) => { //string jsonString = JsonMapper.ToJson(vo); LogManager.Log(" Request_10_Before_And_10_After.收到 = ", vo.data); LevelScroesObject scoresObject = levelObject(vo); if (scoresObject.data == null) { if (failCallback != null) { failCallback.Invoke(); } return; } else { OtherPlayerLevelData.Setup_10_Before_And_10_After(scoresObject); if (callback != null) { callback.Invoke(); } } }); }
void Receive_10_10_RankData() { if (this.gameObject == null) { return; } if (OtherPlayerLevelData.SelfRankObject == null) { return; } text_describe.text = string.Empty; SelfPlayerLevelData.CurInfo.maxScore = OtherPlayerLevelData.SelfRankObject.score; SelfPlayerLevelData.CurInfo.rank = OtherPlayerLevelData.SelfRankObject.rank; int index = 0; playerInfoPanels[index++].Setup(OtherPlayerLevelData.SelfRankObject); var lowerRanks = OtherPlayerLevelData.Get_Lower_RankObjects(3); foreach (var item in lowerRanks) { if (index < playerInfoPanels.Length) { playerInfoPanels[index++].Setup(item); } } }
public void OnReceive_Page_RankData() { if (this.gameObject == null) { return; } var rankObjs = OtherPlayerLevelData.Get_Page_RankObjects(); for (int i = 0; i < rankObjs.Count; i++) { if (rankObjs[i].rank > 0) { playerInfoPanels[i].Setup(rankObjs[i]); } } pageNo = OtherPlayerLevelData.PageNo; maxPage = Mathf.Max(0, (OtherPlayerLevelData.Total - 1)) / playerInfoPanels.Length; //LogManager.Log("OnReceive_Page_RankData() pageNo = " , pageNo , " maxPage = " , maxPage); if (OtherPlayerLevelData.Total <= playerInfoPanels.Length) { btn_prePage.gameObject.SetActive(false); btn_nextPage.gameObject.SetActive(false); } else if (pageNo <= 0) { btn_prePage.gameObject.SetActive(false); btn_nextPage.gameObject.SetActive(true); } else if (pageNo >= maxPage) { btn_prePage.gameObject.SetActive(true); btn_nextPage.gameObject.SetActive(false); } else { btn_prePage.gameObject.SetActive(true); btn_nextPage.gameObject.SetActive(true); } }
IEnumerator _CorOpen() { OtherPlayerLevelData.Reset(); yield return(null); foreach (var item in playerInfoPanels) { item.Reset(); } loadAgain = false; yield return(null); // Song StaticData.LevelID = levelData.levelID; var _songDic = SongConfig.Instance.GetsongInfoBysongID(LanguageManager.GetSongIdFromLanguage(levelData.songID)); print("多语言" + LanguageManager.GetSongIdFromLanguage(levelData.songID)); text_SongName.text = _songDic["songName"]; ChangeTitleWidth(); // image_authorIcon string authorIconPath = "UI/Avatar/" + _songDic["songAuthorIconUrl"]; image_authorIcon.sprite = Resources.Load <Sprite>(authorIconPath); text_childName.text = _songDic["songAuthorName"]; yield return(null); text_describe.text = LanguageManager.Instance.GetValueByKey(SelfType.NotScore.ToString(), LanguageManager.languageType); if (MiscUtils.IsOnline()) { HttpHandler.Request_10_Before_And_10_After(Receive_10_10_RankData, Receive_None); AnalysisManager.Instance.OnEvent("100005", null, "关卡信息", "打开关卡:" + levelData.levelID); yield return(null); } else { text_describe.text = LanguageManager.Instance.GetValueByKey(SelfType.NotNetWork.ToString(), LanguageManager.languageType); } }
/// 存入 OtherPlayerLevelData public static void Request_Page(int page, Action callback = null, int countPerPage = 10) { JsonData data = new JsonData(); data["levelID"] = StaticData.LevelID; data["page"] = page; data["per_page"] = countPerPage; data["from_index"] = 0; SnapAppApi.GetRankScoresByLevelID(data, (SnapRpcDataVO vo) => { //LogManager.Log(vo.data.ToJson()); LevelScroesObject scoresObject = levelObject(vo); if (scoresObject.data == null) { return; } OtherPlayerLevelData.Setup_Page(scoresObject, page, countPerPage); if (callback != null) { callback.Invoke(); } }); }
public void SetupRankPanel() { // 拿比我好的人的信息 higherRanks = OtherPlayerLevelData.Get_Higher_RankObjects(1); // 拿比我差的人的信息 lowerRanks = OtherPlayerLevelData.Get_Lower_RankObjects(2); // 拿我自己信息 myInfo = SelfPlayerLevelData.CurInfo; if (myInfo == null || gameObject == null) { return; } StartCoroutine(_CorActiveButton()); obj_waitIcon.SetActive(false); // 临时 var myRank = new RankObject(); myRank.uid = SelfPlayerData.Uuid; myRank.user = new UserObject(); myRank.user.avatar = SelfPlayerLevelData.CurInfo.avatar; myRank.user.nickname = SelfPlayerLevelData.CurInfo.nickName; myRank.rank = OtherPlayerLevelData.SelfRankObject.rank; myRank.score = OtherPlayerLevelData.SelfRankObject.score; myRank.accuracy = OtherPlayerLevelData.SelfRankObject.accuracy; if (SelfPlayerLevelData.TempRankIncrement > 0) { //LogManager.LogWarning("上升了"); int index = 0; var selfPanel = playerInfoPanels[index]; selfPanel.Setup(myRank, true) .PlayMoveUp(enterDelay, addScoreTime); obj_newRecord.SetActive(SelfPlayerLevelData.ScoreIncrement > 0); obj_newRecord.transform.SetParent(selfPanel.transform, false); index++; foreach (var item in lowerRanks) { if (index < playerInfoPanels.Length) { playerInfoPanels[index++].Setup(item) .PlayMoveDown(enterDelay, addScoreTime); } } text_rankUpValue.text = SelfPlayerLevelData.TempRankIncrement.ToString(); obj_rankUp.transform.SetParent(selfPanel.transform, false); obj_rankUp.transform.SetSiblingIndex(0); StartCoroutine(_CorShowRankUpAnim()); } else { //LogManager.LogWarning("排名未变化"); obj_rankUp.SetActive(false); int index = 0; foreach (var item in higherRanks) { playerInfoPanels[index++].Setup(item); } // 自己 var selfPanel = playerInfoPanels[index++]; selfPanel.Setup(myRank, true) .PlayMoveIn(enterDelay, addScoreTime); obj_newRecord.SetActive(SelfPlayerLevelData.ScoreIncrement > 0); obj_newRecord.transform.SetParent(selfPanel.transform, false); foreach (var item in lowerRanks) { if (index < playerInfoPanels.Length) { playerInfoPanels[index++].Setup(item); } } } }