public void GameOver() { player.alive = false; events = OtherEvents.gameOver; currentEventText.enabled = true; currentEventText.text = "GameOver\nPress R To Restart"; }
private void StartGame() { player.alive = true; events = OtherEvents.inGame; currentEventText.enabled = false; }
private void Awake() { events = OtherEvents.inStart; }