public void GetInputOn(OthelloBoardBluck obb)
 {
     if (obb.TeamNo == 0)
     {
         TryToPutNewStone(obb);
     }
 }
    void TryToPutNewStone(OthelloBoardBluck obb)
    {
        int r = obb.R, l = obb.L;

        if (true
            // checkCanPutAnyNewStoneOnRL(r, l)
            )
        {
            TransTeamAfterPutNewStone(turn, r, l);
        }
    }
Exemple #3
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    void GetInputByMousePos()
    {
        Ray        ray = Camera.main.ScreenPointToRay(Input.mousePosition);
        RaycastHit hit;


        if (Input.GetMouseButtonDown(0))
        {
            if (Physics.Raycast(ray, out hit, 10000f))
            {
                if (hit.collider.tag == "BoardBluck")
                {
                    OthelloBoardBluck bluck = hit.collider.gameObject.GetComponent <OthelloBoardBluck>();

                    _OhelloGameController.GetInputOn(bluck);
                }
            }
        }
    }
Exemple #4
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    void GetInputByTouchPos()
    {
        Touch touch = Input.GetTouch(0);

        if ((Input.touchCount > 0) && (touch.phase == TouchPhase.Began))
        {
            Ray        ray = Camera.main.ScreenPointToRay(Input.GetTouch(0).position);
            RaycastHit hit;



            if (Physics.Raycast(ray, out hit, 10000f))
            {
                if (hit.collider.tag == "BoardBluck")
                {
                    OthelloBoardBluck bluck = hit.collider.gameObject.GetComponent <OthelloBoardBluck>();
                    _OhelloGameController.GetInputOn(bluck);
                }
            }
        }

        new WaitForSeconds(.1f); //0.1초마다 호출
    }