public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour) { TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false); base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour); AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours)); }
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour) { TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false); base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour); AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours)); }
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin) { TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true); base.TestBeatmapComboColoursOverride(useBeatmapSkin); AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours)); }