public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
 {
     TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
     base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
     AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
 }
 public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
 {
     TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, false);
     base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
     AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
 }
 public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
 {
     TestBeatmap = new OsuCustomSkinWorkingBeatmap(audio, true);
     base.TestBeatmapComboColoursOverride(useBeatmapSkin);
     AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
 }