Exemple #1
0
    IEnumerator sendHTdata()
    {
        while (true)
        {
            if (quat)
            {
                // the quaternion output represents the rotation in the world's space, not the object's one - can't be used for ht
                client.Send("/rendering/quaternions", transform.rotation.w, transform.rotation.x, transform.rotation.y, transform.rotation.z);
            }

            if (standard)
            {
                client.Send("/rendering/htrpy", transform.localEulerAngles.z, transform.eulerAngles.x, transform.eulerAngles.y);
            }

            if (RollPitchYaw)
            {
                float roll  = convertDegree(transform.localEulerAngles.z) * -1;
                float pitch = convertDegree(transform.localEulerAngles.x) * -1;
                float yaw   = convertDegree(transform.localEulerAngles.y);

                client.Send("/rendering/htrpy", roll, pitch, yaw);
            }

            // wait before sending another OSC message
            yield return(new WaitForSeconds(sendFrequency));
        }
    }
Exemple #2
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    void Update()
    {
        float sourcePosX = _audioSourceObject1.transform.position.z;
        float sourcePosY = _audioSourceObject1.transform.position.x * -1;
        float sourcePosZ = _audioSourceObject1.transform.position.y - 1.5f;

        client.Send("/RoomEncoder/sourceX", sourcePosX);
        client.Send("/RoomEncoder/sourceY", sourcePosY);
        client.Send("/RoomEncoder/sourceZ", sourcePosZ);
    }
Exemple #3
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    IEnumerator Start()
    {
        // IP address, port number
        //var client = new OscClient("127.0.0.1", 9000);
        var client = new OscClient("225.6.7.8", 9000);

        // Test Blob
        {
            yield return(new WaitForSeconds(0.5f));

            var msgs = new OscMessage[]
            {
                new OscMessage("/test/bundle", 0, 1f, true, "blob 0"),
                new OscMessage("/test/bundle", 1, 2f, false, "blob 1"),
            };
            client.Send(msgs);
        }


        // Test OscMessage
        {
            yield return(new WaitForSeconds(0.5f));

            var msg = new OscMessage("/test/oscmessage", 1, 2f, true, "text");
            client.Send(msg);
        }

        // Test bool value
        {
            yield return(new WaitForSeconds(0.5f));

            client.Send("/test/bool", true);
            client.Send("/test/bool", false);
            yield return(new WaitForSeconds(0.5f));
        }

        // Send two-component float values ten times.
        {
            for (var i = 0; i < 10; i++)
            {
                yield return(new WaitForSeconds(0.5f));

                client.Send("/test",       // OSC address
                            i * 10.0f,     // First element
                            Random.value); // Second element
            }
        }


        // Terminate the client.
        client.Dispose();
    }
Exemple #4
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    private void loadStimulus()
    {
        string msg = audioFileManager.audioFilePaths[dataManager.currentStimulus];

        // send data to renderer to load next file
        client.Send(buttonAddress, msg);
    }
    public void SendButtonMsg()
    {
        client = new OscClient(IPAddress, oscPortOut);
        string buttonAddress = "/button";

        client.Send(buttonAddress, buttonmsg);
    }
Exemple #6
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    public void sendData(string msg)
    {
        // This method is used to send OSC data to the SALTE audio renderer

        Debug.Log(buttonAddress + "/" + msg);

        client.Send(buttonAddress, msg);
    }
Exemple #7
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    IEnumerator Start()
    {
        // IP address, port number
        _client = new OscClient("127.0.0.1", 9000);

        // Send two-component float values ten times.
        for (var i = 0; i < 10; i++)
        {
            yield return(new WaitForSeconds(0.5f));

            _client.Send("/test",       // OSC address
                         i * 10.0f,     // First element
                         Random.value); // Second element
        }
    }
        public void SendAndReceiveMessage()
        {
            using (var server = new OscServer(9001, new IPEndPoint(IPAddress.Any, 0)))
                using (var client = new OscClient(new IPEndPoint(IPAddress.Loopback, 9001)))
                {
                    var method = new OscMethod(new OscAddress("/abc"), Callback);

                    server.AddMethods(method);
                    server.Start();

                    var addressPattern = new OscAddressPattern("/abc");
                    var arguments      = new OscValue[] { new OscString("Hello World.") };
                    var message        = new OscMessage(addressPattern, arguments);

                    client.Send(message);

                    Thread.Sleep(100);
                }

            Assert.True(messageReceived);
        }
Exemple #9
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 public void sendData()
 {
     client.Send(buttonAddress, msg);
 }
Exemple #10
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 public void Send(int data)
 {
     client.Send(oscAddress, data);
 }
 public void SendData()
 {
     client = new OscClient(IPAddress, oscPortOut);
     client.Send(oscAddress, sliderIndex, sliderValue);
     Debug.Log(oscAddress + ":" + ":" + sliderIndex + ":" + sliderValue);
 }
        void RandomStringMessage()
        {
            var str = m_StringElements[Random.Range(0, m_StringElements.Length - 1)];

            m_Client.Send(RandomAddress(), str);
        }
Exemple #13
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 public void sendData()
 {
     client.Send(buttonAddress, slider_index, value);
 }