public void SetProjectionOffCenterTest() { OrthographicProjection projection = new OrthographicProjection(); projection.SetOffCenter(0, 4, 1, 4, 2, 10); OrthographicProjection camera2 = new OrthographicProjection(); camera2.SetOffCenter(0, 4, 1, 4); camera2.Near = 2; camera2.Far = 10; Projection camera3 = new OrthographicProjection { Left = 0, Right = 4, Bottom = 1, Top = 4, Near = 2, Far = 10, }; Matrix expected = Matrix.CreateOrthographicOffCenter(0, 4, 1, 4, 2, 10); Assert.IsTrue(Matrix.AreNumericallyEqual(expected, projection)); Assert.IsTrue(Matrix.AreNumericallyEqual(expected, camera2)); Assert.IsTrue(Matrix.AreNumericallyEqual(expected, camera3.ToMatrix())); }
public void SetProjectionTest() { OrthographicProjection projection = new OrthographicProjection(); projection.Set(4, 3, 2, 10); OrthographicProjection camera2 = new OrthographicProjection(); camera2.Set(4, 3); camera2.Near = 2; camera2.Far = 10; OrthographicProjection camera3 = new OrthographicProjection { Left = -2, Right = 2, Bottom = -1.5f, Top = 1.5f, Near = 2, Far = 10, }; Matrix expected = Matrix.CreateOrthographic(4, 3, 2, 10); Assert.IsTrue(Matrix.AreNumericallyEqual(expected, projection)); Assert.IsTrue(Matrix.AreNumericallyEqual(expected, camera2)); Assert.IsTrue(Matrix.AreNumericallyEqual(expected, camera3.ToMatrix())); }
public SampleGraphicsScreen(IServiceLocator services) : base(services.GetInstance <IGraphicsService>()) { _sampleFramework = services.GetInstance <SampleFramework>(); Name = "SampleScreen"; ClearBackground = false; BackgroundColor = new Color(220, 220, 220); DrawReticle = false; UseFixedWidthFont = false; // Use 2D texture for reticle. var contentManager = services.GetInstance <ContentManager>(); _reticle = contentManager.Load <Texture2D>("Reticle"); // Get the sprite fonts used in the UI theme. var uiContentManager = services.GetInstance <ContentManager>("UIContent"); _defaultFont = uiContentManager.Load <SpriteFont>("UI Themes/BlendBlue/Default"); _fixedWidthFont = uiContentManager.Load <SpriteFont>("UI Themes/BlendBlue/Console"); // Set up 2D camera such that (0, 0) is upper, left corner of screen and // (screenWidth, screenHeight) is lower, right corner of screen. var graphicsDevice = GraphicsService.GraphicsDevice; int screenWidth = graphicsDevice.PresentationParameters.BackBufferWidth; int screenHeight = graphicsDevice.PresentationParameters.BackBufferHeight; var projection = new OrthographicProjection { Near = 0, Far = 2000, Left = 0, Right = screenWidth, Top = 0, Bottom = screenHeight, }; var camera = new Camera(projection); _cameraNode2D = new CameraNode(camera) { PoseWorld = new Pose(new Vector3F(0, 0, 1000)), }; // Initialize renderers. _spriteBatch = new SpriteBatch(graphicsDevice); _meshRenderer = new MeshRenderer(); _billboardRenderer = new BillboardRenderer(GraphicsService, 2048); DebugRenderer2D = new DebugRenderer(GraphicsService, _defaultFont) { SpriteFont = _defaultFont, DefaultColor = new Color(0, 0, 0), DefaultTextPosition = new Vector2F(10) }; DebugRenderer = new DebugRenderer(GraphicsService, _defaultFont) { SpriteFont = _defaultFont, DefaultColor = new Color(0, 0, 0), DefaultTextPosition = new Vector2F(10) }; Scene = new Scene(); }
public void GetScreenSizeWithOrthographic() { // Camera var projection = new OrthographicProjection(); projection.SetOffCenter(0, 4, 0, 2); var camera = new Camera(projection); var cameraNode = new CameraNode(camera); cameraNode.PoseWorld = new Pose(new Vector3(123, 456, -789), Matrix.CreateRotation(new Vector3(1, -2, 3), MathHelper.ToRadians(75))); // 2:1 viewport var viewport = new Viewport(10, 10, 200, 100); // Test object var shape = new SphereShape(); var geometricObject = new GeometricObject(shape); // Empty sphere at camera position. shape.Radius = 0; geometricObject.Pose = cameraNode.PoseWorld; Vector2F screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.AreEqual(0, screenSize.X); Assert.AreEqual(0, screenSize.Y); // Empty sphere centered at near plane. shape.Radius = 0; geometricObject.Pose = cameraNode.PoseWorld * new Pose(new Vector3(0.123f, -0.543f, -1)); screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.AreEqual(0, screenSize.X); Assert.AreEqual(0, screenSize.Y); // Create sphere which as a bounding sphere of ~1 unit diameter: // Since the bounding sphere is based on the AABB, we need to make the // actual sphere a bit smaller. shape.Radius = 1 / (2 * (float)Math.Sqrt(3)) + Numeric.EpsilonF; // Sphere at camera position. geometricObject.Pose = cameraNode.PoseWorld; screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.IsTrue(Numeric.AreEqual(screenSize.X, 50.0f, 10f)); Assert.IsTrue(Numeric.AreEqual(screenSize.Y, 50.0f, 10f)); // Sphere at near plane. geometricObject.Pose = cameraNode.PoseWorld * new Pose(new Vector3(0.123f, -0.543f, -1)); screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.IsTrue(Numeric.AreEqual(screenSize.X, 50.0f, 10f)); Assert.IsTrue(Numeric.AreEqual(screenSize.Y, 50.0f, 10f)); // Double distance --> same size geometricObject.Pose = cameraNode.PoseWorld * new Pose(new Vector3(0.123f, -0.543f, -2)); screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.IsTrue(Numeric.AreEqual(screenSize.X, 50.0f, 10f)); Assert.IsTrue(Numeric.AreEqual(screenSize.Y, 50.0f, 10f)); }
private void pictureBox1_MouseDown(object sender, MouseEventArgs e) { if (toolStripButtonPICK.Checked) { return; } _mdsx = e.Location.X; _mdsy = e.Location.Y; _mdOrtho = _ortho; }
public void GetScreenSizeWithOrthographic() { // Camera var projection = new OrthographicProjection(); projection.SetOffCenter(0, 4, 0, 2); var camera = new Camera(projection); var cameraNode = new CameraNode(camera); cameraNode.PoseWorld = new Pose(new Vector3F(123, 456, -789), Matrix33F.CreateRotation(new Vector3F(1, -2, 3), MathHelper.ToRadians(75))); // 2:1 viewport var viewport = new Viewport(10, 10, 200, 100); // Test object var shape = new SphereShape(); var geometricObject = new GeometricObject(shape); // Empty sphere at camera position. shape.Radius = 0; geometricObject.Pose = cameraNode.PoseWorld; Vector2F screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.AreEqual(0, screenSize.X); Assert.AreEqual(0, screenSize.Y); // Empty sphere centered at near plane. shape.Radius = 0; geometricObject.Pose = cameraNode.PoseWorld * new Pose(new Vector3F(0.123f, -0.543f, -1)); screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.AreEqual(0, screenSize.X); Assert.AreEqual(0, screenSize.Y); // Create sphere which as a bounding sphere of ~1 unit diameter: // Since the bounding sphere is based on the AABB, we need to make the // actual sphere a bit smaller. shape.Radius = 1 / (2 * (float)Math.Sqrt(3)) + Numeric.EpsilonF; // Sphere at camera position. geometricObject.Pose = cameraNode.PoseWorld; screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.IsTrue(Numeric.AreEqual(screenSize.X, 50.0f, 10f)); Assert.IsTrue(Numeric.AreEqual(screenSize.Y, 50.0f, 10f)); // Sphere at near plane. geometricObject.Pose = cameraNode.PoseWorld * new Pose(new Vector3F(0.123f, -0.543f, -1)); screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.IsTrue(Numeric.AreEqual(screenSize.X, 50.0f, 10f)); Assert.IsTrue(Numeric.AreEqual(screenSize.Y, 50.0f, 10f)); // Double distance --> same size geometricObject.Pose = cameraNode.PoseWorld * new Pose(new Vector3F(0.123f, -0.543f, -2)); screenSize = GraphicsHelper.GetScreenSize(cameraNode, viewport, geometricObject); Assert.IsTrue(Numeric.AreEqual(screenSize.X, 50.0f, 10f)); Assert.IsTrue(Numeric.AreEqual(screenSize.Y, 50.0f, 10f)); }
private void pictureBox1_MouseMove(object sender, MouseEventArgs e) { double x, y, lat, lon; _getXY(e.Location, out x, out y); _ortho.ToSphere(x, y, out lat, out lon); string text = null; WSMCountry cDef = _ttC.GetDataAtPointer(e) as WSMCountry; string country = (cDef == null ? "Sea" : cDef.Name); if (!double.IsNaN(lat) && !double.IsNaN(lon)) { text = "Latitude:" + GeoCoordinateUtilities.FormatLatitude(lat) + " Longitude:" + GeoCoordinateUtilities.FormatLongitude(lon); _pointerGeoCoordinate = new GeoCoordinate(lat, lon); } else { _pointerGeoCoordinate = null; country = "SPACE"; } text += (" [" + country + "]"); _pointerText = text; if (!toolStripButtonPICK.Checked && _mdOrtho != null) { // moving view double deltaDeg = 90.0 / _worldScreenRadius; double φ0 = _mdOrtho.φ0 + deltaDeg * (e.Location.Y - _mdsy); if (φ0 > 90) { φ0 = 90; } if (φ0 < -90) { φ0 = -90; } double λ0 = _mdOrtho.λ0 - deltaDeg * (e.Location.X - _mdsx); λ0 = OrthographicProjection.SanitizeLongitude(λ0); trackBar1.Value = (int)Math.Round(φ0 * 100); trackBar2.Value = (int)Math.Round(λ0 * 100); _updateProjection(); _invalidateAllLayers(true); return; } // not moving view _mouseOverCountry = cDef; _layerDynamic1.Dirty = true; _layerDynamic2.Dirty = true; pictureBox1.Refresh(); }
public void SetUp() { Dictionary <CoordinateOperationParameter, Object> parameters = new Dictionary <CoordinateOperationParameter, Object>(); parameters.Add(CoordinateOperationParameters.LatitudeOfNaturalOrigin, Angle.FromDegree(55, 0, 0)); parameters.Add(CoordinateOperationParameters.LongitudeOfNaturalOrigin, Angle.FromDegree(5, 0, 0)); parameters.Add(CoordinateOperationParameters.FalseEasting, Length.FromMetre(0)); parameters.Add(CoordinateOperationParameters.FalseNorthing, Length.FromMetre(0)); Ellipsoid ellipsoid = Ellipsoid.FromInverseFlattening("EPSG::4326", "WGS 84", 6378137.0, 298.2572236); AreaOfUse areaOfUse = TestUtilities.ReferenceProvider.AreasOfUse["EPSG::1306"]; this.projection = new OrthographicProjection("EPSG::4326", "WGS 84 / Orthographic", parameters, ellipsoid, areaOfUse); }
public void SetProjectionTest() { Matrix projectionMatrix = Matrix.CreateOrthographicOffCenter(1, 4, 2, 5, 6, 11); OrthographicProjection orthographicProjection = new OrthographicProjection(); orthographicProjection.Set(projectionMatrix); CameraInstance cameraInstance = new CameraInstance(new Camera(orthographicProjection)); Assert.AreEqual(Vector3.Zero, cameraInstance.PoseWorld.Position); Assert.AreEqual(Matrix.Identity, cameraInstance.PoseWorld.Orientation); Assert.That(Numeric.AreEqual(3, cameraInstance.Camera.Projection.Width)); Assert.That(Numeric.AreEqual(3, cameraInstance.Camera.Projection.Height)); Assert.That(Numeric.AreEqual(1f, cameraInstance.Camera.Projection.AspectRatio)); Assert.That(Numeric.AreEqual(6, cameraInstance.Camera.Projection.Near)); Assert.That(Numeric.AreEqual(11, cameraInstance.Camera.Projection.Far)); Assert.That(Numeric.AreEqual(1, cameraInstance.Camera.Projection.Left)); Assert.That(Numeric.AreEqual(4, cameraInstance.Camera.Projection.Right)); Assert.That(Numeric.AreEqual(2, cameraInstance.Camera.Projection.Bottom)); Assert.That(Numeric.AreEqual(5, cameraInstance.Camera.Projection.Top)); Assert.That(Numeric.AreEqual(5, cameraInstance.Camera.Projection.Depth)); Assert.That(Matrix.AreNumericallyEqual(orthographicProjection, cameraInstance.Camera.Projection)); Assert.That(Matrix.AreNumericallyEqual(orthographicProjection.Inverse, cameraInstance.Camera.Projection.Inverse)); Assert.IsNotNull(cameraInstance.BoundingShape); PerspectiveProjection perspectiveProjection = new PerspectiveProjection(); perspectiveProjection.Inverse = Matrix.CreatePerspectiveOffCenter(1, 5, 2, 5, 1, 10).Inverse; cameraInstance = new CameraInstance(new Camera(perspectiveProjection)); Assert.AreEqual(Vector3.Zero, cameraInstance.PoseWorld.Position); Assert.AreEqual(Matrix.Identity, cameraInstance.PoseWorld.Orientation); Assert.That(Numeric.AreEqual(MathHelper.ToRadians(33.690067f), cameraInstance.Camera.Projection.FieldOfViewX)); Assert.That(Numeric.AreEqual(MathHelper.ToRadians(15.255119f), cameraInstance.Camera.Projection.FieldOfViewY)); Assert.That(Numeric.AreEqual(4, cameraInstance.Camera.Projection.Width)); Assert.That(Numeric.AreEqual(3, cameraInstance.Camera.Projection.Height)); Assert.That(Numeric.AreEqual(4.0f / 3.0f, cameraInstance.Camera.Projection.AspectRatio)); Assert.That(Numeric.AreEqual(1, cameraInstance.Camera.Projection.Left)); Assert.That(Numeric.AreEqual(5, cameraInstance.Camera.Projection.Right)); Assert.That(Numeric.AreEqual(2, cameraInstance.Camera.Projection.Bottom)); Assert.That(Numeric.AreEqual(5, cameraInstance.Camera.Projection.Top)); Assert.That(Numeric.AreEqual(1, cameraInstance.Camera.Projection.Near)); Assert.That(Numeric.AreEqual(10, cameraInstance.Camera.Projection.Far)); Assert.That(Numeric.AreEqual(9, cameraInstance.Camera.Projection.Depth)); Assert.IsNotNull(cameraInstance.BoundingShape); }
public virtual MapProjection GetProjection(string crsId) { MapProjection projection = null; switch (crsId) { case WorldMercatorProjection.DefaultCrsId: projection = new WorldMercatorProjection(); break; case WebMercatorProjection.DefaultCrsId: projection = new WebMercatorProjection(); break; case EquirectangularProjection.DefaultCrsId: projection = new EquirectangularProjection(); break; case OrthographicProjection.DefaultCrsId: projection = new OrthographicProjection(); break; case AutoEquirectangularProjection.DefaultCrsId: projection = new AutoEquirectangularProjection(); break; case GnomonicProjection.DefaultCrsId: projection = new GnomonicProjection(); break; case StereographicProjection.DefaultCrsId: projection = new StereographicProjection(); break; case "EPSG:97003": // proprietary CRS ID projection = new AzimuthalEquidistantProjection(crsId); break; default: break; } return(projection); }
public void SetProjectionOffCenterTest() { OrthographicProjection projection = new OrthographicProjection(); projection.SetOffCenter(0, 4, 1, 4, 2, 10); OrthographicProjection camera2 = new OrthographicProjection(); camera2.SetOffCenter(0, 4, 1, 4); camera2.Near = 2; camera2.Far = 10; Projection camera3 = new OrthographicProjection { Left = 0, Right = 4, Bottom = 1, Top = 4, Near = 2, Far = 10, }; Matrix44F expected = Matrix44F.CreateOrthographicOffCenter(0, 4, 1, 4, 2, 10); Assert.IsTrue(Matrix44F.AreNumericallyEqual(expected, projection)); Assert.IsTrue(Matrix44F.AreNumericallyEqual(expected, camera2)); Assert.IsTrue(Matrix44F.AreNumericallyEqual(expected, camera3.ToMatrix44F())); }
private bool _cullingEnabled = true; // True to use frustum culling. False to disable frustum culling. public FrustumCullingSample(Microsoft.Xna.Framework.Game game) : base(game) { GraphicsScreen.ClearBackground = true; GraphicsScreen.BackgroundColor = Color.CornflowerBlue; // The top-down camera. var orthographicProjection = new OrthographicProjection(); orthographicProjection.Set( LevelSize * 1.1f * GraphicsService.GraphicsDevice.Viewport.AspectRatio, LevelSize * 1.1f, 1, 10000f); var topDownCamera = new Camera(orthographicProjection); _topDownCameraNode = new CameraNode(topDownCamera) { View = Matrix44F.CreateLookAt(new Vector3F(0, 1000, 0), new Vector3F(0, 0, 0), -Vector3F.UnitZ), }; // The perspective camera moving through the scene. var perspectiveProjection = new PerspectiveProjection(); perspectiveProjection.SetFieldOfView( MathHelper.ToRadians(45), GraphicsService.GraphicsDevice.Viewport.AspectRatio, 1, 500); var sceneCamera = new Camera(perspectiveProjection); _sceneCameraNode = new CameraNode(sceneCamera); // Initialize collision detection. // We use one collision domain that manages all objects. _domain = new CollisionDomain(new CollisionDetection()) { // We exchange the default broad phase with a DualPartition. The DualPartition // has special support for frustum culling. BroadPhase = new DualPartition <CollisionObject>(), }; // Create a lot of random objects and add them to the collision domain. RandomHelper.Random = new Random(12345); for (int i = 0; i < NumberOfObjects; i++) { // A real scene consists of a lot of complex objects such as characters, vehicles, // buildings, lights, etc. When doing frustum culling we need to test each objects against // the viewing frustum. If it intersects with the viewing frustum, the object is visible // from the camera's point of view. However, in practice we do not test the exact object // against the viewing frustum. Each objects is approximated by a simpler shape. In our // example, we assume that each object is approximated with an oriented bounding box. // (We could also use an other shape, such as a bounding sphere.) // Create a random box. Shape randomShape = new BoxShape(RandomHelper.Random.NextVector3F(1, 10)); // Create a random position. Vector3F randomPosition; randomPosition.X = RandomHelper.Random.NextFloat(-LevelSize / 2, LevelSize / 2); randomPosition.Y = RandomHelper.Random.NextFloat(0, 2); randomPosition.Z = RandomHelper.Random.NextFloat(-LevelSize / 2, LevelSize / 2); // Create a random orientation. QuaternionF randomOrientation = RandomHelper.Random.NextQuaternionF(); // Create object and add it to collision domain. var geometricObject = new GeometricObject(randomShape, new Pose(randomPosition, randomOrientation)); var collisionObject = new CollisionObject(geometricObject) { CollisionGroup = 0, }; _domain.CollisionObjects.Add(collisionObject); } // Per default, the collision domain computes collision between all objects. // In this sample we do not need this information and disable it with a collision // filter. // In a real application, we would use this collision information for rendering, // for example, to find out which lights overlap with which meshes, etc. var filter = new CollisionFilter(); // Disable collision between objects in collision group 0. filter.Set(0, 0, false); _domain.CollisionDetection.CollisionFilter = filter; // Start with the top-down camera. GraphicsScreen.CameraNode = _topDownCameraNode; // We will collect a few statistics for debugging. Profiler.SetFormat("NoCull", 1000, "Time in ms to submit DebugRenderer draw jobs without frustum culling."); Profiler.SetFormat("WithCull", 1000, "Time in ms to submit DebugRenderer draw jobs with frustum culling."); }
private void _updateProjection() { double x, y; double lat = trackBar1.Value / 100.0; labelLAT.Text = lat.ToString(CultureInfo.InvariantCulture); labelLAT.Refresh(); double lon = trackBar2.Value / 100.0; labelLONG.Text = lon.ToString(CultureInfo.InvariantCulture); labelLONG.Refresh(); _zoomRadius = trackBar3.Value; labelRAD.Text = _zoomRadius.ToString(CultureInfo.InvariantCulture); labelRAD.Refresh(); _ortho = new OrthographicProjection(lat, lon); _stressTable.ProjectToTangentPlane(_ortho, textBoxFILTER.Text); // extras StressTable.ProjectToTangentPlane(_ortho, _myList); StressTable.ProjectToTangentPlane(_ortho, _closeList); foreach (var mLine in mapLines) { foreach (var item in mLine.Collection) { if (_ortho.ToTangentPlane(item.Latitude, item.Longitude, out x, out y)) { item.ProjectedX = x; item.ProjectedY = y; } else { item.ProjectedX = double.NaN; item.ProjectedY = double.NaN; } } } if (cities != null) { foreach (NamedCoordinate nC in cities.Collection) { if (_ortho.ToTangentPlane(nC.Latitude, nC.Longitude, out x, out y)) { nC.ProjectedX = x; nC.ProjectedY = y; } else { nC.ProjectedX = double.NaN; nC.ProjectedY = double.NaN; } } } foreach (WSMCountry cDef in _rwmap.Collection) { var cc = cDef.CentralCoordinate; if (_ortho.ToTangentPlane(cc.Latitude, cc.Longitude, out x, out y)) { cc.ProjectedX = x; cc.ProjectedY = y; } else { cc.ProjectedX = double.NaN; cc.ProjectedY = double.NaN; } foreach (WSMPolygon poly in cDef.Collection) { int nOk = 0; poly.MinX = poly.MinY = double.MaxValue; poly.MaxX = poly.MaxY = double.MinValue; foreach (BaseCoordinate item in poly.Collection) { if (_ortho.ToTangentPlane(item.Latitude, item.Longitude, out x, out y)) { item.ProjectedX = x; item.ProjectedY = y; nOk++; poly.MinX = Math.Min(poly.MinX, x); poly.MinY = Math.Min(poly.MinY, y); poly.MaxX = Math.Max(poly.MaxX, x); poly.MaxY = Math.Max(poly.MaxY, y); } else { item.ProjectedX = double.NaN; item.ProjectedY = double.NaN; } } poly.Draw = nOk >= 3; } } _invalidateAllLayers(false); }
private void trackBar_Scroll(object sender, EventArgs e) { _mdOrtho = _ortho; _updateProjection(); _invalidateAllLayers(true); }
private void trackBar_MouseUp(object sender, MouseEventArgs e) { _mdOrtho = null; _invalidateAllLayers(true); }
public void SetProjectionTest() { Matrix44F projectionMatrix = Matrix44F.CreateOrthographicOffCenter(1, 4, 2, 5, 6, 11); OrthographicProjection orthographicProjection = new OrthographicProjection(); orthographicProjection.Set(projectionMatrix); CameraInstance cameraInstance = new CameraInstance(new Camera(orthographicProjection)); Assert.AreEqual(Vector3F.Zero, cameraInstance.PoseWorld.Position); Assert.AreEqual(Matrix33F.Identity, cameraInstance.PoseWorld.Orientation); Assert.That(Numeric.AreEqual(3, cameraInstance.Camera.Projection.Width)); Assert.That(Numeric.AreEqual(3, cameraInstance.Camera.Projection.Height)); Assert.That(Numeric.AreEqual(1f, cameraInstance.Camera.Projection.AspectRatio)); Assert.That(Numeric.AreEqual(6, cameraInstance.Camera.Projection.Near)); Assert.That(Numeric.AreEqual(11, cameraInstance.Camera.Projection.Far)); Assert.That(Numeric.AreEqual(1, cameraInstance.Camera.Projection.Left)); Assert.That(Numeric.AreEqual(4, cameraInstance.Camera.Projection.Right)); Assert.That(Numeric.AreEqual(2, cameraInstance.Camera.Projection.Bottom)); Assert.That(Numeric.AreEqual(5, cameraInstance.Camera.Projection.Top)); Assert.That(Numeric.AreEqual(5, cameraInstance.Camera.Projection.Depth)); Assert.That(Matrix44F.AreNumericallyEqual(orthographicProjection, cameraInstance.Camera.Projection)); Assert.That(Matrix44F.AreNumericallyEqual(orthographicProjection.Inverse, cameraInstance.Camera.Projection.Inverse)); Assert.IsNotNull(cameraInstance.BoundingShape); PerspectiveProjection perspectiveProjection = new PerspectiveProjection(); perspectiveProjection.Inverse = Matrix44F.CreatePerspectiveOffCenter(1, 5, 2, 5, 1, 10).Inverse; cameraInstance = new CameraInstance(new Camera(perspectiveProjection)); Assert.AreEqual(Vector3F.Zero, cameraInstance.PoseWorld.Position); Assert.AreEqual(Matrix33F.Identity, cameraInstance.PoseWorld.Orientation); Assert.That(Numeric.AreEqual(MathHelper.ToRadians(33.690067f), cameraInstance.Camera.Projection.FieldOfViewX)); Assert.That(Numeric.AreEqual(MathHelper.ToRadians(15.255119f), cameraInstance.Camera.Projection.FieldOfViewY)); Assert.That(Numeric.AreEqual(4, cameraInstance.Camera.Projection.Width)); Assert.That(Numeric.AreEqual(3, cameraInstance.Camera.Projection.Height)); Assert.That(Numeric.AreEqual(4.0f / 3.0f, cameraInstance.Camera.Projection.AspectRatio)); Assert.That(Numeric.AreEqual(1, cameraInstance.Camera.Projection.Left)); Assert.That(Numeric.AreEqual(5, cameraInstance.Camera.Projection.Right)); Assert.That(Numeric.AreEqual(2, cameraInstance.Camera.Projection.Bottom)); Assert.That(Numeric.AreEqual(5, cameraInstance.Camera.Projection.Top)); Assert.That(Numeric.AreEqual(1, cameraInstance.Camera.Projection.Near)); Assert.That(Numeric.AreEqual(10, cameraInstance.Camera.Projection.Far)); Assert.That(Numeric.AreEqual(9, cameraInstance.Camera.Projection.Depth)); Assert.IsNotNull(cameraInstance.BoundingShape); }
private void pictureBox1_MouseUp(object sender, MouseEventArgs e) { _mdOrtho = null; _layerStress.Dirty = true; pictureBox1.Invalidate(); }
public void SetProjectionTest() { OrthographicProjection projection = new OrthographicProjection(); projection.Set(4, 3, 2, 10); OrthographicProjection camera2 = new OrthographicProjection(); camera2.Set(4, 3); camera2.Near = 2; camera2.Far = 10; OrthographicProjection camera3 = new OrthographicProjection { Left = -2, Right = 2, Bottom = -1.5f, Top = 1.5f, Near = 2, Far = 10, }; Matrix44F expected = Matrix44F.CreateOrthographic(4, 3, 2, 10); Assert.IsTrue(Matrix44F.AreNumericallyEqual(expected, projection)); Assert.IsTrue(Matrix44F.AreNumericallyEqual(expected, camera2)); Assert.IsTrue(Matrix44F.AreNumericallyEqual(expected, camera3.ToMatrix44F())); }