private void CleanUp()
        {
            if (OriginalBitmap != null)
            {
                OriginalBitmap.Dispose();
                OriginalBitmap = null;
            }

            if (SizedBitmap != null)
            {
                SizedBitmap.Dispose();
                SizedBitmap = null;
            }
        }
Exemple #2
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        public void Dispose()
        {
            ProcessedImage?.Dispose();
            OriginalBitmap?.Dispose();
            ContoursImage?.Dispose();

            foreach (var potentialLicensePlate in PotentialFirstLayerLicensePlates)
            {
                potentialLicensePlate.Image.Dispose();
            }

            foreach (var potentialLicensePlate in PotentialSecondLayerLicensePlates)
            {
                potentialLicensePlate.Image.Dispose();
            }

            foreach (var actualLicensePlates in ActualLicensePlates)
            {
                actualLicensePlates.Image.Dispose();
            }

            ImageWithLicenses?.Dispose();
        }
 public void Dispose()
 {
     OriginalBitmap.UnlockBits(OriginalBitmapData);
     CopyBitmap.UnlockBits(CopyBitmapData);
 }
Exemple #4
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            /// <summary>
            /// Copies one slice of image data from given pi2 pointer to array in this picture storage object.
            /// </summary>
            /// <param name="data"></param>
            /// <param name="width"></param>
            /// <param name="height"></param>
            /// <param name="depth"></param>
            /// <param name="dt"></param>
            public void CopyFromPointerToTemp(IntPtr data, long width, long height, long depth, ImageDataType dt, int slice, CancellationToken cancellationToken)
            {
                if (width > int.MaxValue)
                {
                    throw new InvalidOperationException("Image width is too large to be shown. Maximum supported width is " + int.MaxValue);
                }
                if (height > int.MaxValue)
                {
                    throw new InvalidOperationException("Image height is too large to be shown. Maximum supported height is " + int.MaxValue);
                }
                if (depth > int.MaxValue)
                {
                    throw new InvalidOperationException("Image depth is too large to be shown. Maximum supported depth is " + int.MaxValue);
                }

                long capacity = width * height;

                if (capacity > int.MaxValue)
                {
                    throw new InvalidOperationException("Size of single slice is too large to be shown. Maximum supported count of pixels is " + int.MaxValue);
                }

                OriginalBitmap.Clear();
                OriginalBitmap.Capacity = (int)capacity;
                for (int n = 0; n < width * height; n++)
                {
                    OriginalBitmap.Add(0);
                }
                OriginalWidth  = (int)width;
                OriginalHeight = (int)height;
                OriginalDepth  = (int)depth;

                OriginalDataType = dt;

                cancellationToken.ThrowIfCancellationRequested();

                if (slice < 0)
                {
                    slice = 0;
                }
                else if (slice >= depth)
                {
                    slice = (int)(depth - 1);
                }

                if (data != IntPtr.Zero)
                {
                    unsafe
                    {
                        // Construct pixel getter function that converts all pixel data types to float.
                        byte *  pi8  = (byte *)data.ToPointer();
                        UInt16 *pi16 = (UInt16 *)pi8;
                        UInt32 *pi32 = (UInt32 *)pi8;
                        UInt64 *pi64 = (UInt64 *)pi8;
                        float * pif  = (float *)pi8;

                        Func <int, int, float> getPixel;

                        switch (dt)
                        {
                        case ImageDataType.UInt8:
                            getPixel   = (int x, int y) => pi8[x + y * width + slice * width * height];
                            DynamicMin = uint.MinValue;
                            DynamicMax = uint.MaxValue;
                            break;

                        case ImageDataType.UInt16:
                            getPixel   = (int x, int y) => pi16[x + y * width + slice * width * height];
                            DynamicMin = UInt16.MinValue;
                            DynamicMax = UInt16.MaxValue;
                            break;

                        case ImageDataType.UInt32:
                            getPixel   = (int x, int y) => pi32[x + y * width + slice * width * height];
                            DynamicMin = UInt32.MinValue;
                            DynamicMax = UInt32.MaxValue;
                            break;

                        case ImageDataType.UInt64:
                            getPixel   = (int x, int y) => pi64[x + y * width + slice * width * height];
                            DynamicMin = UInt64.MinValue;
                            DynamicMax = UInt64.MaxValue;
                            break;

                        case ImageDataType.Float32:
                            getPixel = (int x, int y) => pif[x + y * width + slice * width * height];
                            // These are updated later as MinValue and MaxValue are not practically very usable choices.
                            //DynamicMin = float.MinValue;
                            //DynamicMax = float.MaxValue;
                            break;

                        default:
                            getPixel   = (int x, int y) => 0;
                            DynamicMin = 0;
                            DynamicMax = 0;
                            break;
                        }

                        // Copy pixel values to the array.
                        int iw = (int)width;
                        for (int y = 0; y < height; y++)
                        {
                            for (int x = 0; x < width; x++)
                            {
                                float val = getPixel(x, y);
                                OriginalBitmap[x + y * iw] = val;
                            }

                            cancellationToken.ThrowIfCancellationRequested();
                        }
                    }
                }

                UpdateHistogram();
            }
Exemple #5
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        /// <summary>
        /// Copies image data from given pi2 pointer to array in this picture box.
        /// </summary>
        /// <param name="data"></param>
        /// <param name="width"></param>
        /// <param name="height"></param>
        /// <param name="depth"></param>
        /// <param name="dt"></param>
        private void CopyFromPointerToTemp(IntPtr data, int width, int height, int depth, ImageDataType dt)
        {
            OriginalBitmap.Clear();
            OriginalBitmap.Capacity = width * height;
            for (int n = 0; n < width * height; n++)
            {
                OriginalBitmap.Add(0);
            }
            OriginalWidth  = width;
            OriginalHeight = height;
            OriginalDepth  = depth;

            OriginalDataType = dt;

            if (Slice < 0)
            {
                Slice = 0;
            }
            else if (Slice >= depth)
            {
                Slice = depth - 1;
            }

            if (data != IntPtr.Zero)
            {
                unsafe
                {
                    // Construct pixel getter function that converts all pixel data types to float.
                    byte *  pi8  = (byte *)data.ToPointer();
                    UInt16 *pi16 = (UInt16 *)pi8;
                    UInt32 *pi32 = (UInt32 *)pi8;
                    UInt64 *pi64 = (UInt64 *)pi8;
                    float * pif  = (float *)pi8;

                    Func <int, int, float> getPixel;

                    switch (dt)
                    {
                    case ImageDataType.UInt8:
                        getPixel   = (int x, int y) => pi8[x + y * width + Slice * width * height];
                        DynamicMin = uint.MinValue;
                        DynamicMax = uint.MaxValue;
                        break;

                    case ImageDataType.UInt16:
                        getPixel   = (int x, int y) => pi16[x + y * width + Slice * width * height];
                        DynamicMin = UInt16.MinValue;
                        DynamicMax = UInt16.MaxValue;
                        break;

                    case ImageDataType.UInt32:
                        getPixel   = (int x, int y) => pi32[x + y * width + Slice * width * height];
                        DynamicMin = UInt32.MinValue;
                        DynamicMax = UInt32.MaxValue;
                        break;

                    case ImageDataType.UInt64:
                        getPixel   = (int x, int y) => pi64[x + y * width + Slice * width * height];
                        DynamicMin = UInt64.MinValue;
                        DynamicMax = UInt64.MaxValue;
                        break;

                    case ImageDataType.Float32:
                        getPixel = (int x, int y) => pif[x + y * width + Slice * width * height];
                        // These are updated later as MinValue and MaxValue are not practically very usable choices.
                        //DynamicMin = float.MinValue;
                        //DynamicMax = float.MaxValue;
                        break;

                    default:
                        getPixel   = (int x, int y) => 0;
                        DynamicMin = 0;
                        DynamicMax = 0;
                        break;
                    }

                    // Copy pixel values to the array.
                    for (int y = 0; y < height; y++)
                    {
                        for (int x = 0; x < width; x++)
                        {
                            float val = getPixel(x, y);
                            OriginalBitmap[x + y * width] = val;
                        }
                    }
                }
            }

            UpdateHistogram();

            if (dt == ImageDataType.Float32)
            {
                float headroom = 0.1f * (GlobalMax - GlobalMin);
                DynamicMin = GlobalMin - headroom;
                DynamicMax = GlobalMax + headroom;
            }
        }