Exemple #1
0
 /// <summary>
 /// Implements custom measure logic.
 /// </summary>
 /// <param name="constraint">Constraint to measure within.</param>
 /// <returns>Desired size.</returns>
 protected override Size MeasureOverride(Size constraint)
 {
     var bands = Bands;
     var orientation = Orientation;
     // Calculate the Size to Measure children with
     var constrainedLength = new OrientedLength(orientation, constraint);
     constrainedLength.PrimaryLength = double.PositiveInfinity;
     constrainedLength.SecondaryLength /= bands;
     var availableLength = constrainedLength.Size;
     // Measure each child
     var band = 0;
     var levelLength = new OrientedLength(orientation);
     var usedLength = new OrientedLength(orientation);
     foreach (UIElement child in Children)
     {
         child.Measure(availableLength);
         // Update for the band/level of this child
         var desiredLength = new OrientedLength(orientation, child.DesiredSize);
         levelLength.PrimaryLength = Math.Max(levelLength.PrimaryLength, desiredLength.PrimaryLength);
         levelLength.SecondaryLength += desiredLength.SecondaryLength;
         // Move to the next band
         band = (band + 1) % bands;
         if (0 == band)
         {
             // Update for the complete level; reset for the next one
             usedLength.PrimaryLength += levelLength.PrimaryLength;
             usedLength.SecondaryLength = Math.Max(usedLength.SecondaryLength, levelLength.SecondaryLength);
             levelLength.PrimaryLength = 0;
             levelLength.SecondaryLength = 0;
         }
     }
     // Update for the partial level at the end
     usedLength.PrimaryLength += levelLength.PrimaryLength;
     usedLength.SecondaryLength = Math.Max(usedLength.SecondaryLength, levelLength.SecondaryLength);
     // Return the used size
     return usedLength.Size;
 }
Exemple #2
0
 /// <summary>
 /// Implements custom arrange logic.
 /// </summary>
 /// <param name="arrangeSize">Size to arrange to.</param>
 /// <returns>Used size.</returns>
 protected override Size ArrangeOverride(Size arrangeSize)
 {
     var bands = Bands;
     var orientation = Orientation;
     var count = Children.Count;
     // Prepare the Rect to arrange children with
     var arrangeLength = new OrientedLength(orientation, arrangeSize);
     arrangeLength.SecondaryLength /= bands;
     // Arrange each child
     for (var i = 0; i < count; i += bands)
     {
         // Determine the length of the current level
         arrangeLength.PrimaryLength = 0;
         arrangeLength.SecondaryOffset = 0;
         for (var band = 0; (band < bands) && (i + band < count); band++)
         {
             var desiredLength = new OrientedLength(orientation, Children[i + band].DesiredSize);
             arrangeLength.PrimaryLength = Math.Max(arrangeLength.PrimaryLength, desiredLength.PrimaryLength);
         }
         // Arrange each band within the level
         for (var band = 0; (band < bands) && (i + band < count); band++)
         {
             Children[i + band].Arrange(arrangeLength.Rect);
             arrangeLength.SecondaryOffset += arrangeLength.SecondaryLength;
         }
         // Update for the next level
         arrangeLength.PrimaryOffset += arrangeLength.PrimaryLength;
     }
     // Return the arranged size
     return arrangeSize;
 }