// Use this for initialization void Start() { order = GameObject.Find("MenuControllers").GetComponent <OrderMenuController>(); gameObject.transform.SetParent(parentPanel.transform, false); Button theBtn = gameObject.GetComponent <Button>(); theBtn.onClick.AddListener(SendToOrder); UpdateText(); }
// Use this for initialization void Start() { party = GameObject.Find("PlayerParty").GetComponent <PartyController>(); inv = GameObject.Find("MenuControllers").GetComponent <InventoryMenuController>(); stat = GameObject.Find("MenuControllers").GetComponent <StatusMenuController>(); order = GameObject.Find("MenuControllers").GetComponent <OrderMenuController>(); ability = GameObject.Find("MenuControllers").GetComponent <AbilityMenuController>(); set = GameObject.Find("MenuControllers").GetComponent <SettingsMenuController>(); }