Exemple #1
0
    //<summary>
    //Takes in position and velocity realtive to the body being orbited
    //</summary>
    private void calculateInitialOrbitalElements(Vector2 position, Vector2 velocity)
    {
        gravityElements.Mu       = GlobalElements.GRAV_CONST * gravityElements.MassiveBody.GetComponent <MassiveBodyElements>().mass;
        gravityElements.Position = position;
        gravityElements.velocity = velocity;

        //Calculate Global Tranformation Vector
        gravityElements.GlobalTransformationVector = OrbitalHelper.calculateGlobalTranformationVector(gravityElements.MassiveBody);

        //Calculate eccentricity
        gravityElements.Eccentricity = OrbitalHelper.calculateEccentricity(position, velocity, gravityElements.Mu);

        //Determine orbit type
        gravityElements.OrbitType = OrbitalHelper.determineOrbitType(gravityElements.Eccentricity);

        //Calculate Mechanical Energy
        gravityElements.MechanicalEnergy = OrbitalHelper.calculateMechanicalEnergy(gravityElements.Position, gravityElements.velocity, gravityElements.Mu, gravityElements.OrbitType);

        //Calculate Semi Major Axis
        gravityElements.SemiMajorAxis = OrbitalHelper.calculateSemiMajorAxis(gravityElements.MechanicalEnergy, gravityElements.Mu, gravityElements.OrbitType);

        //Calculate SemiLatusRectum
        gravityElements.SemiLatusRectum = OrbitalHelper.calculateSemiLatusRectum(gravityElements.SemiMajorAxis, gravityElements.Eccentricity, gravityElements.Perigee, gravityElements.OrbitType);

        //Calculate Perigee
        gravityElements.Perigee = OrbitalHelper.calculatePerigee(gravityElements.SemiMajorAxis, gravityElements.Eccentricity, gravityElements.OrbitType);

        //Calculate Apogee
        gravityElements.Apogee = OrbitalHelper.calculateApogee(gravityElements.SemiMajorAxis, gravityElements.Eccentricity, gravityElements.OrbitType);

        //Calculate Center
        gravityElements.Center = OrbitalHelper.calculateCenter(gravityElements.SemiMajorAxis, gravityElements.Perigee, gravityElements.OrbitType);

        //Calculate GlobalRotationAngle
        gravityElements.GlobalRotationAngle = OrbitalHelper.calculateGlobalRotationAngle(gravityElements.Eccentricity, gravityElements.OrbitType);

        //Find orbital directions
        gravityElements.Clockwise      = OrbitalHelper.clockwiseOrbit(gravityElements.Position, gravityElements.velocity);
        gravityElements.TowardsPerigee = OrbitalHelper.towardsPerigeeOrbit(gravityElements.velocity, gravityElements.Eccentricity, gravityElements.OrbitType);

        //Calculate trueAnomaly
        gravityElements.TrueAnomaly = OrbitalHelper.calculateTrueAnomaly(gravityElements.Eccentricity, gravityElements.Position, gravityElements.TowardsPerigee, gravityElements.Clockwise, gravityElements.OrbitType);

        //Calculate Eccentric Anomaly
        gravityElements.EccentricAnomaly = OrbitalHelper.calculateEccentricAnomaly(gravityElements.Eccentricity, gravityElements.TrueAnomaly, gravityElements.TowardsPerigee, gravityElements.OrbitType);

        //Calculate Anomaly at current epoch
        gravityElements.AnomalyAtEpoch = OrbitalHelper.calculateAnomalyAtCurrentEpoch(gravityElements.Eccentricity, gravityElements.EccentricAnomaly, gravityElements.Clockwise, gravityElements.OrbitType);
        gravityElements.MeanAnomaly    = gravityElements.AnomalyAtEpoch;

        //Calculate Angular Momentum
        gravityElements.AngularMomentum = OrbitalHelper.calculateAngularMomentum(gravityElements.Eccentricity, gravityElements.Perigee, gravityElements.SemiMajorAxis, gravityElements.SemiLatusRectum,
                                                                                 gravityElements.Mu, gravityElements.OrbitType);

        //Calculate time at epoch
        gravityElements.TimeAtEpoch = OrbitalHelper.calculateTimeAtEpoch(gravityElements.Eccentricity, gravityElements.EccentricAnomaly, gravityElements.SemiMajorAxis, gravityElements.Mu,
                                                                         gravityElements.Clockwise, gravityElements.TowardsPerigee, gravityElements.OrbitType);
    }