void Awake() { instance = this; orbitFactor = 1 - dampenOrbit; T = transform; }
void Awake() { instance = this; orbitFactor = 1 - dampenOrbit; T = transform; }
void Awake() { instance = this; orbitFactor = 1 - dampenOrbit; T = transform; }
void Awake() { instance = this; orbitFactor = 1 - dampenOrbit; T = transform; }