public void addToPlayerTeam() { OrbController orb = spawnOrb(); orb.setTeam(0); playerTeam.Add(orb); }
void addToAITeam() { //Team A OrbController orbA = spawnOrb(); orbA.setTeam(1); orbA.LevelUpAI(currentAILevel); aTeam.Add(orbA); //Team B OrbController orbB = spawnOrb(); orbB.setTeam(2); orbB.LevelUpAI(currentAILevel); bTeam.Add(orbB); }