void Awake() { shootableMask = LayerMask.GetMask("wallDisplay"); lasserLine = this.GetComponent <LineRenderer>(); this.manager = GetComponentInParent <OptitrackManager>(); this.manager.OnPointGesture += OnPointGesture; //this.manager.OnPointGestureStop += OnPointGestureStop; //this.manager.OnSelectGesture += OnSelectGesture; }
// Use this for initialization void Start() { OptitrackManagement.DirectMulticastSocketClient.Start(); inputModule = OptiTrackInputModule.instance; _manager = GetComponent <OptitrackManager>(); }