public override void DoWindowContents(Rect inRect)
        {
            TextAnchor anchor = Text.Anchor;
            GameFont   font   = Text.Font;
            //Header
            Rect titleRect = new Rect(0, 0, inRect.width, 25);

            Text.Anchor = TextAnchor.MiddleCenter;
            Text.Font   = GameFont.Medium;

            Widgets.Label(titleRect, "InventoryOptions".Translate());

            Text.Anchor = TextAnchor.MiddleLeft;
            Text.Font   = GameFont.Small;
            //Draw all the options
            Rect optionsRects = new Rect(inRect.x, inRect.y, inRect.width, inRect.height - 25);

            _options.DrawOptions(optionsRects);

            Text.Anchor = anchor;
            Text.Font   = font;
        }