void Start() { mController = GameObject.Find("MenuController").GetComponent <MenuController>(); oController = GameObject.Find("OptionMenuController").GetComponent <OptionMenuController>(); setSelectedOn(currentPosition, true); }
public void Start() { if (instance == null) { //...set this one to be it... instance = this; } //...otherwise... else if (instance != this) { //...destroy this one because it is a duplicate. Destroy(gameObject); } //CurrentOptions = new Dictionary<string, OptionObjectButton>(); }