private void backgroundWorkerFormLoad_DoWork(object sender, DoWorkEventArgs e) { lock (typeof(C_Event.CSocketEvent)) { mServerInfo = Operation_Audition.GetServerList(this.m_ClientEvent, (CEnum.Message_Body[])e.Argument); } }
private void GetGSList() { CEnum.Message_Body[] mContent = new CEnum.Message_Body[2]; mContent[0].eName = CEnum.TagName.ServerInfo_GameDBID; mContent[0].eTag = CEnum.TagFormat.TLV_INTEGER; mContent[0].oContent = 6; mContent[1].eName = CEnum.TagName.ServerInfo_GameID; mContent[1].eTag = CEnum.TagFormat.TLV_INTEGER; mContent[1].oContent = m_ClientEvent.GetInfo("GameID_AU"); lock (typeof(C_Event.CSocketEvent)) { mChannelInfo = Operation_Audition.GetServerList(this.m_ClientEvent, mContent); } if (mChannelInfo[0, 0].eName == CEnum.TagName.ERROR_Msg) { MessageBox.Show(mChannelInfo[0, 0].oContent.ToString()); return; } this.CmbServer = Operation_Audition.BuildCombox(mChannelInfo, CmbServer); bFirst = true; tmp_ClientEvent = m_ClientEvent.GetSocket(m_ClientEvent, Operation_Audition.GetItemAddr(mChannelInfo, CmbServer.Text)); }
private void GetChannelList() { CEnum.Message_Body[] mContent = new CEnum.Message_Body[2]; mContent[0].eName = CEnum.TagName.ServerInfo_GameDBID; mContent[0].eTag = CEnum.TagFormat.TLV_INTEGER; mContent[0].oContent = 1; mContent[1].eName = CEnum.TagName.ServerInfo_GameID; mContent[1].eTag = CEnum.TagFormat.TLV_INTEGER; mContent[1].oContent = m_ClientEvent.GetInfo("GameID_AU"); lock (typeof(C_Event.CSocketEvent)) { mChannelInfo = Operation_Audition.GetServerList(this.m_ClientEvent, mContent); } if (mChannelInfo[0, 0].eName == CEnum.TagName.ERROR_Msg) { MessageBox.Show(mChannelInfo[0, 0].oContent.ToString()); return; } for (int i = 0; i < mChannelInfo.GetLength(0); i++) { TxtCode.Items.Add(mChannelInfo[i, 1].oContent.ToString()); } }