/// <summary> /// 根据反馈类型提示玩家 /// </summary> public void playerOperateFeedback(OperateFeedbackType operateFeedbackType) { string spriteName = "pdk_" + operateFeedbackType.ToString(); string path = string.Format("download/{0}/source/uisource/paodekuai.drb", ConstDefine.GAME_NAME); Sprite sprite = AssetBundleManager.Instance.LoadSprite(path, spriteName); if (sprite != null) { m_OperateFeedback.sprite = sprite; m_OperateFeedback.gameObject.SetActive(true); operateFeedbackTween.OnComplete( () => { m_OperateFeedback.gameObject.SetActive(false); } ).Restart(); } }
/// <summary> /// 更具玩家操作反馈信息 /// </summary> /// <param name="operateFeedbackType"></param> public void OperateFeedback(OperateFeedbackType operateFeedbackType) { m_UIScenePaoDeKuaiView.playerOperateFeedback(operateFeedbackType); }