/// <summary>
 /// Handles the <see cref="OpenTimeLineMessage"/>
 /// </summary>
 /// <param name="message">The open time line message.</param>
 public void Handle(OpenTimeLineMessage message)
 {
     if (message.Player == 1)
     {
         PlayerOneTimeLineViewModel.OpenTimeLine(message.FilePath, message.Append);
     }
     else
     {
         PlayerTwoTimeLineViewModel.OpenTimeLine(message.FilePath, message.Append);
     }
 }
Exemple #2
0
 /// <summary>
 /// Handles the <see cref="OpenTimeLineMessage"/>
 /// </summary>
 /// <param name="message">The open time line message.</param>
 public void Handle(OpenTimeLineMessage message)
 {
     OpenTimeLine(message.FilePath, message.Append);
 }