public override void OnEvent(OpenSuitcase2 evnt) { if (evnt.Suitcase) { evnt.Suitcase.GetState <ISuitcaseState>().Open = true; } }
public override void Open() { if (BoltNetwork.isRunning) { OpenSuitcase2 openSuitcase = OpenSuitcase2.Create(GlobalTargets.OnlyServer); openSuitcase.Suitcase = this.GetComponentInParent <BoltEntity>(); openSuitcase.Send(); } else { this.Invoke("Open_Perform", (float)1); } }
public override void OnEvent(OpenSuitcase2 evnt) { if (evnt.Suitcase) { evnt.Suitcase.GetState<ISuitcaseState>().Open = true; } }