Exemple #1
0
    // Use this for initialization
    void Start()
    {
        float[] values = Array.ConvertAll(this.data.Split(new Char[] { ';', ',', ' ', '\n' }), Single.Parse);
        Debug.Log("LatLonDataList " + values.Length + " " + this.data);
        Material dataMaterial = Resources.Load("Data", typeof(Material)) as Material;

        for (var i = 0; i < values.Length; i += 3)
        {
            Vector2    pos   = osm.GetPosition(values[i + 1], values[i]);
            GameObject point = GameObject.CreatePrimitive(PrimitiveType.Cube);
            point.transform.localScale = new Vector3(5, values[i + 2] * 5, 5);
            point.transform.position   = new Vector3(pos.x, 0, pos.y);
            point.gameObject.GetComponent <Renderer>().material = dataMaterial;
            point.transform.parent = this.transform;
        }
    }