private void ButtonNext_Click(object sender, RoutedEventArgs e) { try { OnlineGame = new OnlineGame(PlayerRole.Client, _placement, ServerUtils.StringToIP(KeyTextBox.Text)); Thread.Sleep(2000); if (_placement != PlacementState.Manualy) { OnlineGame.CreateGame(_shipArrangement); PlayPage window = new PlayPage(OnlineGame); WindowConfig.MainPage.NavigationService.Navigate(window, UriKind.Relative); } else { PlacingPage window = new PlacingPage(OnlineGame); WindowConfig.MainPage.NavigationService.Navigate(window, UriKind.Relative); } Close(); } catch (IndexOutOfRangeException exception) { LogService.Trace($"Невозможно подключиться: {exception.Message}"); MessageBox.Show("Вы ввели неправильный ключ. Повторите попытку", "Предупреждение", MessageBoxButton.OK, MessageBoxImage.Warning); } catch (Exception exception) { LogService.Trace($"Невозможно подключиться: {exception.Message}"); MessageBox.Show($"Ошибка подключения к серверу", "Предупреждение", MessageBoxButton.OK, MessageBoxImage.Warning); } }
private void SaveButton_Click(object sender, RoutedEventArgs e) { ShipArrangement arr = FileSystem.LoadArrangement(((Button)sender).Content.ToString()); WindowConfig.game = new Game(arr, _arrangementClient, _gameConfig); if (WindowConfig.GameState == WindowConfig.State.Offline) { PlayPage playPage = new PlayPage(WindowConfig.game); WindowConfig.NavigationService.Navigate(playPage, UriKind.Relative); } else { _onlineGame.CreateGame(arr); PlayPage page = new PlayPage(_onlineGame); WindowConfig.NavigationService.Navigate(page, UriKind.Relative); } Close(); }
public void Wait() { while (!OnlineGame.Connect.Server.IsClientConnected) { } if (Placement == PlacementState.Manualy) { PlacingPage window = new PlacingPage(OnlineGame); WindowConfig.MainPage.NavigationService.Navigate(window, UriKind.Relative); } else if (Placement == PlacementState.Loaded) { OnlineGame.LoadGame(OnlineGame.Game); PlayPage window = new PlayPage(OnlineGame); _nService.Navigate(window, UriKind.Relative); } else { OnlineGame.CreateGame(Arrangment); PlayPage window = new PlayPage(OnlineGame); WindowConfig.MainPage.NavigationService.Navigate(window, UriKind.Relative); } Close(); }