public void ShowBattleLabel(NodeAddedEvent e, OnlineFriendInBattleNode onlineFriend, [Context, JoinByUser] FriendUINode friendUI)
 {
     friendUI.inviteFriendListItem.BattleLabelContainer.SetActive(true);
 }
 public void HideBattleLabel(NodeRemoveEvent e, OnlineFriendInBattleNode onlineFriend, [JoinByUser] FriendUINode friendUI)
 {
     friendUI.inviteFriendListItem.BattleLabelContainer.SetActive(false);
 }
 public void RemoveFriendFromList(NodeAddedEvent e, OnlineFriendInBattleNode onlineFriend, [JoinByBattle] SelectedBattle battle, OnlineFriendInBattleNode onlineFriendToUi, [Context, JoinByUser] SingleNode <InviteFriendListItemComponent> listItem)
 {
     Object.Destroy(listItem.component.gameObject);
 }