public void ShowBattleLabel(NodeAddedEvent e, OnlineFriendInBattleNode onlineFriend, [Context, JoinByUser] FriendUINode friendUI) { friendUI.inviteFriendListItem.BattleLabelContainer.SetActive(true); }
public void HideBattleLabel(NodeRemoveEvent e, OnlineFriendInBattleNode onlineFriend, [JoinByUser] FriendUINode friendUI) { friendUI.inviteFriendListItem.BattleLabelContainer.SetActive(false); }
public void RemoveFriendFromList(NodeAddedEvent e, OnlineFriendInBattleNode onlineFriend, [JoinByBattle] SelectedBattle battle, OnlineFriendInBattleNode onlineFriendToUi, [Context, JoinByUser] SingleNode <InviteFriendListItemComponent> listItem) { Object.Destroy(listItem.component.gameObject); }