Exemple #1
0
    public static GameObject CreateOneCardManager(CardManager.Card c, GameObject point)
    {
        GameObject cardprefab = OneCardManager.GetCardPrefab(c);
        GameObject cardObject = GameObject.Instantiate(cardprefab, point.transform, false);

        OneCardManager cardManager = cardObject.GetComponent <OneCardManager>();

        cardObject.tag = "Untagged";
        if (cardManager.PreviewManager != null)
        {
            cardManager.tag = "Untagged";
        }
        //GameObject cardObject = ScriptableObject.Instantiate(cardprefab, point.transform, false);
        cardObject.transform.localScale    = Vector3.one;
        cardObject.transform.localPosition = new Vector3(0, 0, Visual.instance.transform.position.y);
        //cardObject.transform.localPosition=new Vector3(0,0,0);

        //cardObject.transform.SetParent(null);
        cardObject.SetActive(true);

        cardManager.cardAsset = c;
        cardManager.ReadCardFromAsset();
        return(cardObject);
    }