private static bool StealBattery(InteractableVehicle __instance, Player player)
            {
                bool cancel = false;

                OnVehicleStealBattery?.Invoke(__instance, player, out cancel);

                return(!cancel);
            }
            public static bool StealBattery(InteractableVehicle __instance, Player player)
            {
                var cancel = false;

                OnVehicleStealBattery?.Invoke(__instance, player, ref cancel);

                return(!cancel);
            }