private static bool StealBattery(InteractableVehicle __instance, Player player) { bool cancel = false; OnVehicleStealBattery?.Invoke(__instance, player, out cancel); return(!cancel); }
public static bool StealBattery(InteractableVehicle __instance, Player player) { var cancel = false; OnVehicleStealBattery?.Invoke(__instance, player, ref cancel); return(!cancel); }