Exemple #1
0
 public void RequestCurrentAchievements(OnUserStatsReceived onUserStatsReceived, IEnumerable <string> requestedAchievements)
 {
     this._requestedAchievements = requestedAchievements;
     this._onUserStatsReceived   = onUserStatsReceived;
     if (this._internalOnUserStatsReceived == null)
     {
         this._internalOnUserStatsReceived = new OnUserStatsReceivedFromSteam(this.OnUserStatsReceivedCallback);
     }
     if (this._gameserverStats != IntPtr.Zero)
     {
         CommunityExpress.Instance.AddGameServerUserStatsReceivedCallback(Achievements.SteamUnityAPI_SteamGameServerStats_RequestUserStats(this._gameserverStats, this._id.ToUInt64()), new OnUserStatsReceivedFromSteam(this.OnUserStatsReceivedCallback));
     }
     else
     {
         Achievements.SteamUnityAPI_SteamUserStats_RequestCurrentStats(this._stats, Marshal.GetFunctionPointerForDelegate((Delegate)this._internalOnUserStatsReceived));
     }
 }
Exemple #2
0
 internal void AddGameServerUserStatsReceivedCallback(ulong handle, OnUserStatsReceivedFromSteam callback)
 {
   this._gameserverUserStatsReceivedCallHandles.Add(handle);
   this._gameserverUserStatsReceivedCallbacks.Add(callback);
 }
Exemple #3
0
 internal void AddGameServerUserStatsReceivedCallback(ulong handle, OnUserStatsReceivedFromSteam callback)
 {
     this._gameserverUserStatsReceivedCallHandles.Add(handle);
     this._gameserverUserStatsReceivedCallbacks.Add(callback);
 }