public static OnShopCanvas Instance() { if (!onShopCanvas) { onShopCanvas = FindObjectOfType(typeof(OnShopCanvas)) as OnShopCanvas; if (!onShopCanvas) { Debug.LogError("There needs to be one active OnShopCanvas script on a GameObject in your scene."); } } return(onShopCanvas); }
private void Awake() { // Instance = this; GameControl.control.Load(); #if UNITY_ANDROID restoreRemoveAdsButton.gameObject.SetActive(false); #endif levelManager = LevelManager.Instance(); onShopCanvas = OnShopCanvas.Instance(); }