public bool CreateServer() { if (_server.Create()) { OnServerCreated?.Invoke(); return(true); } else { return(false); } }
public Server(OnServerCreated on_server_created) { pEnable = true; this.on_server_created = on_server_created; }
public bool CreateServer() { if (_server.Create()) { OnServerCreated?.Invoke(); return(true); } else { return(false); } }
public Server(OnServerCreated on_server_created) { pEnable = true; this.on_server_created = on_server_created; }