public override string GetHeartbeatData() { string name = ServerConfig.Name; OnSendingHeartbeatEvent.Call(this, ref name); name = Colors.Strip(name); return ("&port=" + ServerConfig.Port + "&max=" + ServerConfig.MaxPlayers + "&name=" + Uri.EscapeDataString(name) + "&public=" + ServerConfig.Public + "&version=7" + "&salt=" + Server.salt + "&users=" + PlayerInfo.NonHiddenCount() + "&software=" + Uri.EscapeDataString(Server.SoftwareNameVersioned)); }