private void OnKeyMiddleDown() { if (!GameActive.Value) { return; } MouseStartPos = MousePosition.Value; OnScreenStartMove.Trigger(); }
private void OnArrowDown() { if (!GameActive.Value) { return; } if (UpdatedArrowsThisFrame) { return; } OnScreenStartMove.Trigger(); }
private void OnKeyMiddleDown() { MouseStartPos = MousePosition.Value; OnScreenStartMove.Trigger(MousePosition.Value); }