Exemple #1
0
    public void ReportDeath()
    {
        remainingLives -= 1;
        if (remainingLives > 0)
        {
            if (OnPlayerDeath != null)
            {
                OnPlayerDeath.Invoke();
            }
        }

        else
        {
            TopUpLives();
            if (OnPlayerLost != null)
            {
                OnPlayerLost.Invoke();
            }
        }
    }
 public void PlayerLost(object sender, PlayerEventArgs args)
 {
     OnPlayerLost?.Invoke(sender, args);
 }