protected override void Start() { _menuBtn.onClick.AddListener(() => { Time.timeScale = 1; OnLoadSelectLevel?.Invoke(); }); }
protected override void Start() { if (PlayerSettingsService.HasReturnToSelectLevel) { OnLoadSelectLevel?.Invoke(); } selectLevelBtn.onClick.AddListener(() => { OnLoadSelectLevel?.Invoke(); }); settingsBtn.onClick.AddListener(() => { content.SetActive(false); OnLoadSettings?.Invoke(); }); exitGameBtn.onClick.AddListener(Application.Quit); }
protected override void Start() { _menuBtn.onClick.AddListener(() => { // Pause time Time.timeScale = 1; OnLoadSelectLevel?.Invoke(); }); _retryBtn.onClick.AddListener(() => { // Pause time Time.timeScale = 1; SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); }); }
protected override void Start() { OnInitBestScore?.Invoke(_scoreTxt); if (PlayerSettingsService.HasReturnToSelectLevel) { OnLoadSelectLevel?.Invoke(); } _selectLevelBtn.onClick.AddListener(() => { OnLoadSelectLevel?.Invoke(); }); _settingsBtn.onClick.AddListener(() => { _content.SetActive(false); OnLoadSettings?.Invoke(); }); _exitGameBtn.onClick.AddListener(Application.Quit); }