private void OnGoToEditScene(Vector2Int coords) { bool isGoingToTeleport = BIWTeleportAndEdit.TeleportAndEdit(coords); if (isGoingToTeleport) { SetVisibility(false); } OnJumpInOrEdit?.Invoke(); }
private void GoToCoords(Vector2Int coords) { WebInterface.GoTo(coords.x, coords.y); SetVisibility(false); OnJumpInOrEdit?.Invoke(); }