Exemple #1
0
        public void Loop()
        {
            _unprocessedTime = 0;
            _updates         = 0;

            if (EnableRender)
            {
                _renderer.Initialize();
            }

            OnInit.Raise(this, null);

            // TODO: Need a way to break the loop from outside.
            while (IsApplicationIdle())
            {
                LimitFramerate();

                SimulateFrame();
            }
            // TODO: Probably clean up when loop is broken.
        }