public void Attached() { //Call event OnHPChanged?.Invoke(_hp); OnMoneyChanged?.Invoke(_money); OnHonorsChanged?.Invoke(); }
public Player AddHonor(Honors.Honor h) { if (!_honors.Contains(h)) { this._honors.Add(h); OnHonorAdded?.Invoke(h); } OnHonorsChanged?.Invoke(); return(this); }