public override bool GainFocus() { enabled = true; HasFocus = true; EnableInput(); UserActions.GainFocus(); OnGainFocus.SafeInvoke(); return(true); }
public override bool GainFocus() { if (base.GainFocus()) { UserActions.GainFocus(); EnableInput(); OnGainFocus.SafeInvoke(); return(true); } return(false); }