Exemple #1
0
 static void QuickTest()
 {
     OnFlowStart?.Invoke();
     UnityEngine.SceneManagement.SceneManager.UnloadSceneAsync(0);
     StartCoroutine(QuickTestCoroutine());
     OnLevelStart?.Invoke();
 }
Exemple #2
0
        static IEnumerator Start()
        {
            OnFlowStart?.Invoke();
            yield return(0);

            StartCoroutine(CheckExit());
            StartCoroutine(Logo());
        }