Exemple #1
0
    void LoadAsset()
    {
        if (!string.IsNullOrEmpty(OBJUrl))
        {
            Destroy(loadedOBJGameObject);

            asyncOp = Environment.i.platform.webRequest.Get(
                url: OBJUrl,
                OnSuccess: (webRequestResult) =>
            {
                loadedOBJGameObject      = OBJLoader.LoadOBJFile(webRequestResult.downloadHandler.text, true);
                loadedOBJGameObject.name = "LoadedOBJ";
                loadedOBJGameObject.transform.SetParent(transform);
                loadedOBJGameObject.transform.localPosition = Vector3.zero;

                OnFinishedLoadingAsset?.Invoke();
                alreadyLoadedAsset = true;
            },
                OnFail: (webRequestResult) =>
            {
                Debug.Log("Couldn't get OBJ, error: " + webRequestResult.error + " ... " + OBJUrl);
            });
        }
        else
        {
            Debug.Log("couldn't load OBJ because url is empty");
        }

        if (loadingPlaceholder != null)
        {
            loadingPlaceholder.SetActive(false);
        }
    }
Exemple #2
0
    IEnumerator LoadAssetCoroutine()
    {
        if (!string.IsNullOrEmpty(OBJUrl))
        {
            Destroy(loadedOBJGameObject);

            UnityWebRequest webRequest = UnityWebRequest.Get(OBJUrl);

            yield return(webRequest.SendWebRequest());

            if (webRequest.isNetworkError || webRequest.isHttpError)
            {
                Debug.Log("Couldn't get OBJ, error: " + webRequest.error + " ... " + OBJUrl);
            }
            else
            {
                loadedOBJGameObject      = OBJLoader.LoadOBJFile(webRequest.downloadHandler.text, true);
                loadedOBJGameObject.name = "LoadedOBJ";
                loadedOBJGameObject.transform.SetParent(transform);
                loadedOBJGameObject.transform.localPosition = Vector3.zero;

                OnFinishedLoadingAsset?.Invoke();
                alreadyLoadedAsset = true;
            }
        }
        else
        {
            Debug.Log("couldn't load OBJ because url is empty");
        }

        if (loadingPlaceholder != null)
        {
            loadingPlaceholder.SetActive(false);
        }

        loadingRoutine = null;
    }