public void ChangeVisibilityOfEntityList() { isEntityListVisible = !isEntityListVisible; if (isEntityListVisible) { OnEntityListVisible?.Invoke(); buildModeEntityListController.OpenEntityList(); } else { buildModeEntityListController.CloseList(); } }
public void ChangeVisibilityOfEntityList() { isEntityListVisible = !isEntityListVisible; if (isEntityListVisible) { OnEntityListVisible?.Invoke(); controllers.inspectorController.OpenEntityList(); } else { controllers.inspectorController.CloseList(); } }
public void ChangeVisibilityOfEntityList() { isEntityListVisible = !isEntityListVisible; controllers.saveHUDController?.SetSaveViewByEntityListOpen(isEntityListVisible); if (isEntityListVisible) { OnEntityListVisible?.Invoke(); controllers.inspectorController.OpenEntityList(); } else { controllers.inspectorController.CloseList(); } }