public static void Bind() { LuaEnv L = Terraria.Main.instance.L; _OnEnterWorld = L.Global.Get <OnEnterWorld>("OnEnterWorld"); _OnNpcSpawn = L.Global.Get <OnNpcSpawn>("OnNpcSpawn"); }
public void FireEvent_OnEnterWorld(object source, NetworkEnterWorldEventArgs args) => OnEnterWorld?.Invoke(source, args);