protected void notifyDragEndTotally() { mDragEndTotallyCallback?.Invoke(mComponentOwner); }
// 当前物体正在拖动 protected virtual void onDraging(ref Vector3 mousePos) { mDragingCallback?.Invoke(mComponentOwner); }
protected virtual void onInterrupt() { mInterruptCallback?.Invoke(mComponentOwner); }
// 当前物体拖动结束 protected virtual void onDragEnd(Vector3 mousePos) { mDragEndCallback?.Invoke(mComponentOwner); }